diff options
Diffstat (limited to 'engines/bladerunner/script/script.cpp')
-rw-r--r-- | engines/bladerunner/script/script.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp index 184efe7ae2..9fcfb252c6 100644 --- a/engines/bladerunner/script/script.cpp +++ b/engines/bladerunner/script/script.cpp @@ -347,8 +347,9 @@ bool ScriptBase::Actor_Query_In_Set(int actorId, int setId) { } int ScriptBase::Actor_Query_Inch_Distance_From_Actor(int actorId, int otherActorId) { - if (_vm->_actors[actorId]->getSetId() != _vm->_actors[otherActorId]->getSetId()) + if (_vm->_actors[actorId]->getSetId() != _vm->_actors[otherActorId]->getSetId()) { return 0.0f; + } return _vm->_actors[actorId]->distanceFromActor(otherActorId); } @@ -994,14 +995,14 @@ float ScriptBase::World_Waypoint_Query_Z(int waypointId) { return _vm->_waypoints->getZ(waypointId); } -void ScriptBase::Combat_Cover_Waypoint_Set_Data(int combatCoverId, int a2, int sceneId, int a4, float x, float y, float z) { +void ScriptBase::Combat_Cover_Waypoint_Set_Data(int combatCoverId, int type, int setId, int sceneId, float x, float y, float z) { //TODO - warning("Combat_Cover_Waypoint_Set_Data(%d, %d, %d, %d, %f, %f, %f)", combatCoverId, a2, sceneId, a4, x, y, z); + warning("Combat_Cover_Waypoint_Set_Data(%d, %d, %d, %d, %f, %f, %f)", combatCoverId, type, setId, sceneId, x, y, z); } -void ScriptBase::Combat_Flee_Waypoint_Set_Data(int combatFleeWaypointId, int a2, int sceneId, int a4, float x, float y, float z, int a8) { +void ScriptBase::Combat_Flee_Waypoint_Set_Data(int combatFleeWaypointId, int type, int setId, int sceneId, float x, float y, float z, int a8) { //TODO - warning("Combat_Cover_Waypoint_Set_Data(%d, %d, %d, %d, %f, %f, %f, %d)", combatFleeWaypointId, a2, sceneId, a4, x, y, z, a8); + warning("Combat_Cover_Waypoint_Set_Data(%d, %d, %d, %d, %f, %f, %f, %d)", combatFleeWaypointId, type, setId, sceneId, x, y, z, a8); } void ScriptBase::Police_Maze_Target_Track_Add(int itemId, float startX, float startY, float startZ, float endX, float endY, float endZ, int steps, signed int data[], bool a10) { |