diff options
Diffstat (limited to 'engines/bladerunner/script/script.h')
-rw-r--r-- | engines/bladerunner/script/script.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/script.h b/engines/bladerunner/script/script.h index 008e0347ea..a6ac20b0cc 100644 --- a/engines/bladerunner/script/script.h +++ b/engines/bladerunner/script/script.h @@ -111,7 +111,7 @@ protected: // Actor_Force_Stop_Walking // Loop_Actor_Travel_Stairs // Loop_Actor_Travel_Ladder - // Actor_Clue_Add_To_Database + void Actor_Clue_Add_To_Database(int a0, int a1, int a2, int a3, int a4, int a5); // Actor_Clue_Acquire // Actor_Clue_Lose // Actor_Clue_Query @@ -151,7 +151,7 @@ protected: int Global_Variable_Query(int); int Global_Variable_Increment(int, int); int Global_Variable_Decrement(int, int); - // Random_Query + int Random_Query(int min, int max); void Sound_Play(int id, int volume, int panFrom, int panTo, int priority); // Sound_Play_Speech_Line // Sound_Left_Footstep_Walk @@ -234,7 +234,7 @@ protected: // Elevator_Activate // View_Score_Board // Query_Score - // Set_Score + void Set_Score(int a0, int a1); // Give_McCoy_Ammo void Assign_Player_Gun_Hit_Sounds(int a0, int a1, int a2, int a3); void Assign_Player_Gun_Miss_Sounds(int a0, int a1, int a2, int a3); |