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-rw-r--r--engines/bladerunner/script/script.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/script.h b/engines/bladerunner/script/script.h
index 008e0347ea..a6ac20b0cc 100644
--- a/engines/bladerunner/script/script.h
+++ b/engines/bladerunner/script/script.h
@@ -111,7 +111,7 @@ protected:
// Actor_Force_Stop_Walking
// Loop_Actor_Travel_Stairs
// Loop_Actor_Travel_Ladder
- // Actor_Clue_Add_To_Database
+ void Actor_Clue_Add_To_Database(int a0, int a1, int a2, int a3, int a4, int a5);
// Actor_Clue_Acquire
// Actor_Clue_Lose
// Actor_Clue_Query
@@ -151,7 +151,7 @@ protected:
int Global_Variable_Query(int);
int Global_Variable_Increment(int, int);
int Global_Variable_Decrement(int, int);
- // Random_Query
+ int Random_Query(int min, int max);
void Sound_Play(int id, int volume, int panFrom, int panTo, int priority);
// Sound_Play_Speech_Line
// Sound_Left_Footstep_Walk
@@ -234,7 +234,7 @@ protected:
// Elevator_Activate
// View_Score_Board
// Query_Score
- // Set_Score
+ void Set_Score(int a0, int a1);
// Give_McCoy_Ammo
void Assign_Player_Gun_Hit_Sounds(int a0, int a1, int a2, int a3);
void Assign_Player_Gun_Miss_Sounds(int a0, int a1, int a2, int a3);