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-rw-r--r--engines/bladerunner/text_resource.cpp101
1 files changed, 101 insertions, 0 deletions
diff --git a/engines/bladerunner/text_resource.cpp b/engines/bladerunner/text_resource.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+
+#include "bladerunner/text_resource.h"
+
+#include "bladerunner/bladerunner.h"
+
+#include "common/debug.h"
+#include "common/util.h"
+
+namespace BladeRunner {
+
+TextResource::TextResource(BladeRunnerEngine *vm) : _vm(vm) {
+ _count = 0;
+ _ids = nullptr;
+ _offsets = nullptr;
+ _strings = nullptr;
+}
+
+TextResource::~TextResource() {
+ delete[] _ids;
+ delete[] _offsets;
+ delete[] _strings;
+}
+
+bool TextResource::open(const char *name) {
+ assert(strlen(name) <= 8);
+
+ char resName[13];
+ sprintf(resName, "%s.TRE", name);
+ Common::ScopedPtr<Common::SeekableReadStream> s(_vm->getResourceStream(resName));
+ if (!s)
+ return false;
+
+ _count = s->readUint32LE();
+
+ _ids = new uint32[_count];
+ _offsets = new uint32[_count + 1];
+
+ for (uint32 i = 0; i != _count; ++i) {
+ _ids[i] = s->readUint32LE();
+ }
+
+ for (uint32 i = 0; i != _count + 1; ++i) {
+ _offsets[i] = s->readUint32LE();
+ }
+
+ uint32 stringsStart = s->pos() - 4;
+
+ for (uint32 i = 0; i != _count + 1; ++i) {
+ _offsets[i] -= stringsStart;
+ }
+
+ uint32 remain = s->size() - s->pos();
+ _strings = new char[remain];
+
+ assert(remain >= _offsets[_count]);
+
+ s->read(_strings, remain);
+
+#if 0
+ debug("\n%s\n----------------", resName);
+ for (uint32 i = 0; i != (uint32)_count; ++i) {
+ debug("%3d: %s", i, getText(i));
+ }
+#endif
+
+ return true;
+}
+
+const char *TextResource::getText(uint32 id) {
+ for (uint32 i = 0; i != _count; ++i) {
+ if (_ids[i] == id) {
+ return _strings + _offsets[i];
+ }
+ }
+
+ return "";
+}
+
+} // End of namespace BladeRunner