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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BLADERUNNER_VQA_DECODER_H
+#define BLADERUNNER_VQA_DECODER_H
+
+#include "bladerunner/adpcm_decoder.h"
+
+#include "audio/audiostream.h"
+
+#include "common/debug.h"
+#include "common/str.h"
+#include "common/stream.h"
+#include "common/types.h"
+
+#include "graphics/surface.h"
+
+#include "video/video_decoder.h"
+
+namespace BladeRunner {
+
+class Lights;
+class View;
+
+class VQADecoder {
+public:
+ VQADecoder();
+ ~VQADecoder();
+
+ bool loadStream(Common::SeekableReadStream *s);
+
+ void readNextPacket();
+ void readPacket(int frame);
+
+ const Graphics::Surface *decodeVideoFrame();
+ const uint16 *decodeZBuffer();
+ Audio::SeekableAudioStream *decodeAudioFrame();
+ void decodeView(View *view);
+ void decodeLights(Lights *lights);
+
+ uint16 numFrames() const { return _header.numFrames; }
+ uint8 frameRate() const { return _header.frameRate; }
+
+ uint16 offsetX() const { return _header.offsetX; }
+ uint16 offsetY() const { return _header.offsetY; }
+
+ bool hasAudio() const { return _header.channels != 0; }
+ uint16 frequency() const { return _header.freq; }
+
+ bool getLoopBeginAndEndFrame(int loop, int *begin, int *end);
+
+protected:
+
+private:
+ struct Header {
+ uint16 version; // 0x00
+ uint16 flags; // 0x02
+ uint16 numFrames; // 0x04
+ uint16 width; // 0x06
+ uint16 height; // 0x08
+ uint8 blockW; // 0x0A
+ uint8 blockH; // 0x0B
+ uint8 frameRate; // 0x0C
+ uint8 cbParts; // 0x0D
+ uint16 colors; // 0x0E
+ uint16 maxBlocks; // 0x10
+ uint16 offsetX; // 0x12
+ uint16 offsetY; // 0x14
+ uint16 maxVPTRSize; // 0x16
+ uint16 freq; // 0x18
+ uint8 channels; // 0x1A
+ uint8 bits; // 0x1B
+ uint32 unk3; // 0x1C
+ uint16 unk4; // 0x20
+ uint32 maxCBFZSize; // 0x22
+ uint32 unk5; // 0x26
+ // 0x2A
+ };
+
+ struct Loop {
+ uint16 begin;
+ uint16 end;
+ Common::String name;
+
+ Loop() :
+ begin(0),
+ end(0)
+ {}
+ };
+
+ struct LoopInfo {
+ uint16 loopCount;
+ uint32 flags;
+ Loop *loops;
+
+ LoopInfo() : loopCount(0), loops(nullptr) {}
+ ~LoopInfo() {
+ delete[] loops;
+ }
+ };
+
+ struct ClipInfo {
+ uint16 clipCount;
+ };
+
+ class VQAVideoTrack;
+ class VQAAudioTrack;
+
+ Common::SeekableReadStream *_s;
+
+ Header _header;
+ LoopInfo _loopInfo;
+ ClipInfo _clipInfo;
+
+ uint32 *_frameInfo;
+
+ uint32 _maxVIEWChunkSize;
+ uint32 _maxZBUFChunkSize;
+ uint32 _maxAESCChunkSize;
+
+ VQAVideoTrack *_videoTrack;
+ VQAAudioTrack *_audioTrack;
+
+ bool readVQHD(Common::SeekableReadStream *s, uint32 size);
+ bool readMSCI(Common::SeekableReadStream *s, uint32 size);
+ bool readMFCI(Common::SeekableReadStream *s, uint32 size);
+ bool readLINF(Common::SeekableReadStream *s, uint32 size);
+ bool readCINF(Common::SeekableReadStream *s, uint32 size);
+ bool readFINF(Common::SeekableReadStream *s, uint32 size);
+ bool readLNIN(Common::SeekableReadStream *s, uint32 size);
+ bool readCLIP(Common::SeekableReadStream *s, uint32 size);
+
+ class VQAVideoTrack {
+ public:
+ VQAVideoTrack(VQADecoder *vqaDecoder);
+ ~VQAVideoTrack();
+
+ uint16 getWidth() const;
+ uint16 getHeight() const;
+ Graphics::PixelFormat getPixelFormat() const;
+ int getCurFrame() const;
+ int getFrameCount() const;
+ const Graphics::Surface *decodeVideoFrame();
+ const uint16 *decodeZBuffer();
+ void decodeView(View *view);
+ void decodeLights(Lights *lights);
+
+ bool readVQFR(Common::SeekableReadStream *s, uint32 size);
+ bool readVPTR(Common::SeekableReadStream *s, uint32 size);
+ bool readVQFL(Common::SeekableReadStream *s, uint32 size);
+ bool readCBFZ(Common::SeekableReadStream *s, uint32 size);
+ bool readZBUF(Common::SeekableReadStream *s, uint32 size);
+ bool readVIEW(Common::SeekableReadStream *s, uint32 size);
+ bool readAESC(Common::SeekableReadStream *s, uint32 size);
+ bool readLITE(Common::SeekableReadStream *s, uint32 size);
+
+ protected:
+ Common::Rational getFrameRate() const;
+
+ bool useAudioSync() const { return false; }
+
+ private:
+ Graphics::Surface *_surface;
+ uint16 *_zbuffer;
+ bool _hasNewFrame;
+
+ uint16 _numFrames;
+ uint16 _width, _height;
+ uint8 _blockW, _blockH;
+ uint8 _frameRate;
+ uint16 _maxBlocks;
+ uint16 _offsetX, _offsetY;
+
+ uint16 _maxVPTRSize;
+ uint32 _maxCBFZSize;
+ uint32 _maxZBUFChunkSize;
+
+ uint32 _codebookSize;
+ uint8 *_codebook;
+ uint8 *_cbfz;
+ bool _zbufChunkComplete;
+ uint32 _zbufChunkSize;
+ uint8 *_zbufChunk;
+
+ uint32 _vpointerSize;
+ uint8 *_vpointer;
+
+ int _curFrame;
+
+ uint8 *_viewData;
+ uint32 _viewDataSize;
+ uint8 *_lightsData;
+ uint32 _lightsDataSize;
+
+ void VPTRWriteBlock(uint16 *frame, unsigned int dstBlock, unsigned int srcBlock, int count, bool alpha = false);
+ bool decodeFrame(uint16 *frame);
+ };
+
+ class VQAAudioTrack {
+ public:
+ VQAAudioTrack(VQADecoder *vqaDecoder);
+ ~VQAAudioTrack();
+
+ bool readSND2(Common::SeekableReadStream *s, uint32 size);
+ bool readSN2J(Common::SeekableReadStream *s, uint32 size);
+
+ Audio::SeekableAudioStream *decodeAudioFrame();
+ protected:
+
+ private:
+ uint16 _frequency;
+ ADPCMWestwoodDecoder _adpcmDecoder;
+ uint8 _compressedAudioFrame[735];
+ };
+};
+
+} // End of namespace BladeRunner
+
+#endif