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Diffstat (limited to 'engines/cge/bitmap.cpp')
-rw-r--r-- | engines/cge/bitmap.cpp | 483 |
1 files changed, 483 insertions, 0 deletions
diff --git a/engines/cge/bitmap.cpp b/engines/cge/bitmap.cpp new file mode 100644 index 0000000000..ab5c1ff3c7 --- /dev/null +++ b/engines/cge/bitmap.cpp @@ -0,0 +1,483 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Soltys source code + * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon + */ + +#include "cge/bitmap.h" +#include "cge/cfile.h" +#include "cge/jbw.h" +#include "cge/vol.h" +#include "cge/cfile.h" +#include "cge/vga13h.h" +#include "common/system.h" + +namespace CGE { + +DAC *Bitmap::Pal = NULL; +#define MAXPATH 128 + +void Bitmap::init() { + Pal = NULL; +} + +void Bitmap::deinit() { +} + +#pragma argsused +Bitmap::Bitmap(const char *fname, bool rem) : _m(NULL), _v(NULL) { + char pat[MAXPATH]; + ForceExt(pat, fname, ".VBM"); + +#if (BMP_MODE < 2) + if (rem && PIC_FILE::Exist(pat)) { + PIC_FILE file(pat); + if ((file.Error == 0) && (!VBMLoad(&file))) + error("Bad VBM [%s]", fname); + } else +#endif + { +#if (BMP_MODE) + ForceExt(pat, fname, ".BMP"); + PIC_FILE file(pat); + if (file.Error == 0) { + if (BMPLoad(&file)) { + Code(); + if (rem) { + free(_m); + _m = NULL; + } + } else + error("Bad BMP [%s]", fname); + } +#else + error("Bad VBM [%s]", fname); +#endif + } +} + + +Bitmap::Bitmap(uint16 w, uint16 h, uint8 *map) : _w(w), _h(h), _m(map), _v(NULL) { + if (map) + Code(); +} + + +// following routine creates filled rectangle +// immediately as VGA video chunks, in near memory as fast as possible, +// especially for text line real time display +Bitmap::Bitmap(uint16 w, uint16 h, uint8 fill) + : _w((w + 3) & ~3), // only full uint32 allowed! + _h(h), + _m(NULL) { + uint16 dsiz = _w >> 2; // data size (1 plane line size) + uint16 lsiz = 2 + dsiz + 2; // uint16 for line header, uint16 for gap + uint16 psiz = _h * lsiz; // - last gape, but + plane trailer + uint8 *v = new uint8[4 * psiz + _h * sizeof(*_b)];// the same for 4 planes + // + room for wash table + if (v == NULL) + error("No core"); + + *(uint16 *) v = CPY | dsiz; // data chunk hader + memset(v + 2, fill, dsiz); // data bytes + *(uint16 *)(v + lsiz - 2) = SKP | ((SCR_WID / 4) - dsiz); // gap + memcpy(v + lsiz, v, psiz - lsiz); // tricky replicate lines + *(uint16 *)(v + psiz - 2) = EOI; // plane trailer uint16 + memcpy(v + psiz, v, 3 * psiz); // tricky replicate planes + HideDesc *b = (HideDesc *)(v + 4 * psiz); + b->skip = (SCR_WID - _w) >> 2; + b->hide = _w >> 2; + memcpy(b + 1, b, (_h - 1) * sizeof(*b)); // tricky fill entire table + b->skip = 0; // fix the first entry + _v = v; + _b = b; +} + + +Bitmap::Bitmap(const Bitmap &bmp) : _w(bmp._w), _h(bmp._h), _m(NULL), _v(NULL) { + uint8 *v0 = bmp._v; + if (v0) { + uint16 vsiz = (uint8 *)(bmp._b) - (uint8 *)(v0); + uint16 siz = vsiz + _h * sizeof(HideDesc); + uint8 *v1 = farnew(uint8, siz); + if (v1 == NULL) + error("No core"); + memcpy(v1, v0, siz); + _b = (HideDesc *)((_v = v1) + vsiz); + } +} + + +Bitmap::~Bitmap(void) { + if (MemType(_m) == FAR_MEM) + free(_m); + + switch (MemType(_v)) { + case NEAR_MEM : + delete[](uint8 *) _v; + break; + case FAR_MEM : + free(_v); + default: + warning("Unhandled MemType in Bitmap destructor"); + break; + break; + } +} + + +Bitmap &Bitmap::operator = (const Bitmap &bmp) { + uint8 *v0 = bmp._v; + _w = bmp._w; + _h = bmp._h; + _m = NULL; + if (MemType(_v) == FAR_MEM) + free(_v); + if (v0 == NULL) + _v = NULL; + else { + uint16 vsiz = (uint8 *)bmp._b - (uint8 *)v0; + uint16 siz = vsiz + _h * sizeof(HideDesc); + uint8 *v1 = farnew(uint8, siz); + if (v1 == NULL) + error("No core"); + memcpy(v1, v0, siz); + _b = (HideDesc *)((_v = v1) + vsiz); + } + return *this; +} + + +uint16 Bitmap::MoveVmap(uint8 *buf) { + if (_v) { + uint16 vsiz = (uint8 *)_b - (uint8 *)_v; + uint16 siz = vsiz + _h * sizeof(HideDesc); + memcpy(buf, _v, siz); + if (MemType(_v) == FAR_MEM) + free(_v); + _b = (HideDesc *)((_v = buf) + vsiz); + return siz; + } + return 0; +} + + +BMP_PTR Bitmap::Code(void) { + if (_m) { + uint16 i, cnt; + + if (_v) { // old X-map exists, so remove it + switch (MemType(_v)) { + case NEAR_MEM : + delete[](uint8 *) _v; + break; + case FAR_MEM : + free(_v); + break; + default: + warning("Unhandled MemType in Bitmap::Code()"); + break; + } + _v = NULL; + } + + while (true) { // at most 2 times: for (V == NULL) & for allocated block; + uint8 *im = _v + 2; + uint16 *cp = (uint16 *) _v; + int bpl; + + if (_v) { // 2nd pass - fill the hide table + for (i = 0; i < _h; i++) { + _b[i].skip = 0xFFFF; + _b[i].hide = 0x0000; + } + } + for (bpl = 0; bpl < 4; bpl++) { // once per each bitplane + uint8 *bm = _m; + bool skip = (bm[bpl] == TRANS); + uint16 j; + + cnt = 0; + for (i = 0; i < _h; i++) { // once per each line + uint8 pix; + for (j = bpl; j < _w; j += 4) { + pix = bm[j]; + if (_v && pix != TRANS) { + if (j < _b[i].skip) + _b[i].skip = j; + + if (j >= _b[i].hide) + _b[i].hide = j + 1; + } + if ((pix == TRANS) != skip || cnt >= 0x3FF0) { // end of block + cnt |= (skip) ? SKP : CPY; + if (_v) + *cp = cnt; // store block description uint16 + + cp = (uint16 *) im; + im += 2; + skip = (pix == TRANS); + cnt = 0; + } + if (! skip) { + if (_v) + *im = pix; + ++ im; + } + ++ cnt; + } + + bm += _w; + if (_w < SCR_WID) { + if (skip) { + cnt += (SCR_WID - j + 3) / 4; + } else { + cnt |= CPY; + if (_v) + *cp = cnt; + + cp = (uint16 *) im; + im += 2; + skip = true; + cnt = (SCR_WID - j + 3) / 4; + } + } + } + if (cnt && ! skip) { + cnt |= CPY; + if (_v) + *cp = cnt; + + cp = (uint16 *) im; + im += 2; + } + if (_v) + *cp = EOI; + cp = (uint16 *) im; + im += 2; + } + if (_v) + break; + + uint16 sizV = (uint16)(im - 2 - _v); + _v = farnew(uint8, sizV + _h * sizeof(*_b)); + if (!_v) + error("No core"); + + _b = (HideDesc *)(_v + sizV); + } + cnt = 0; + for (i = 0; i < _h; i++) { + if (_b[i].skip == 0xFFFF) { // whole line is skipped + _b[i].skip = (cnt + SCR_WID) >> 2; + cnt = 0; + } else { + uint16 s = _b[i].skip & ~3; + uint16 h = (_b[i].hide + 3) & ~3; + _b[i].skip = (cnt + s) >> 2; + _b[i].hide = (h - s) >> 2; + cnt = SCR_WID - h; + } + } + } + return this; +} + + +bool Bitmap::SolidAt(int x, int y) { + uint8 *m; + uint16 r, n, n0; + + if ((x >= _w) || (y >= _h)) + return false; + + m = _v; + r = x % 4; + n0 = (SCR_WID * y + x) / 4, n = 0; + + while (r) { + uint16 w, t; + + w = *(uint16 *) m; + m += 2; + t = w & 0xC000; + w &= 0x3FFF; + + switch (t) { + case EOI : + r--; + case SKP : + w = 0; + break; + case REP : + w = 1; + break; + } + m += w; + } + + while (true) { + uint16 w, t; + + w = *(uint16 *) m; + m += 2; + t = w & 0xC000; + w &= 0x3FFF; + + if (n > n0) + return false; + + n += w; + switch (t) { + case EOI : + return false; + case SKP : + w = 0; + break; + case REP : + case CPY : + if (n - w <= n0 && n > n0) + return true; + break; + } + m += ((t == REP) ? 1 : w); + } +} + + +bool Bitmap::VBMSave(XFILE *f) { + uint16 p = (Pal != NULL), + n = ((uint16)(((uint8 *)_b) - _v)) + _h * sizeof(HideDesc); + if (f->Error == 0) + f->Write((uint8 *)&p, sizeof(p)); + + if (f->Error == 0) + f->Write((uint8 *)&n, sizeof(n)); + + if (f->Error == 0) + f->Write((uint8 *)&_w, sizeof(_w)); + + if (f->Error == 0) + f->Write((uint8 *)&_h, sizeof(_h)); + + if (f->Error == 0) + if (p) + f->Write((uint8 *)Pal, 256 * 3); + + if (f->Error == 0) + f->Write(_v, n); + + return (f->Error == 0); +} + + +bool Bitmap::VBMLoad(XFILE *f) { + uint16 p = 0, n = 0; + if (f->Error == 0) + f->Read((uint8 *)&p, sizeof(p)); + + if (f->Error == 0) + f->Read((uint8 *)&n, sizeof(n)); + + if (f->Error == 0) + f->Read((uint8 *)&_w, sizeof(_w)); + + if (f->Error == 0) + f->Read((uint8 *)&_h, sizeof(_h)); + + if (f->Error == 0) { + if (p) { + if (Pal) { + byte palData[PAL_SIZ]; + f->Read(palData, PAL_SIZ); + VGA::pal2DAC(palData, Pal); + } else + f->Seek(f->Mark() + PAL_SIZ); + } + } + if ((_v = farnew(uint8, n)) == NULL) + return false; + + if (f->Error == 0) + f->Read(_v, n); + + _b = (HideDesc *)(_v + n - _h * sizeof(HideDesc)); + return (f->Error == 0); +} + +bool Bitmap::BMPLoad (XFILE * f) { + struct { + char BM[2]; + union { int16 len; int32 len_; }; + union { int16 _06; int32 _06_; }; + union { int16 hdr; int32 hdr_; }; + union { int16 _0E; int32 _0E_; }; + union { int16 wid; int32 wid_; }; + union { int16 hig; int32 hig_; }; + union { int16 _1A; int32 _1A_; }; + union { int16 _1E; int32 _1E_; }; + union { int16 _22; int32 _22_; }; + union { int16 _26; int32 _26_; }; + union { int16 _2A; int32 _2A_; }; + union { int16 _2E; int32 _2E_; }; + union { int16 _32; int32 _32_; }; + } hea; + BGR4 bpal[256]; + + f->Read((byte *)&hea, sizeof(hea)); + if (f->Error == 0) { + if (hea.hdr == 0x436L) { + int16 i = (hea.hdr - sizeof(hea)) / sizeof(BGR4); + f->Read((byte *)&bpal, sizeof(bpal)); + if (f->Error == 0) { + if (Pal) { + for (i = 0; i < 256; i ++) { + Pal[i].R = bpal[i].R; + Pal[i].G = bpal[i].G; + Pal[i].B = bpal[i].B; + } + Pal = NULL; + } + _h = hea.hig; + _w = hea.wid; + if ((_m = farnew(byte, _h * _w)) != NULL) { + int16 r = (4 - (hea.wid & 3)) % 4; + byte buf[3]; int i; + for (i = _h - 1; i >= 0; i--) { + f->Read(_m + (_w * i), _w); + if (r && f->Error == 0) + f->Read(buf, r); + if (f->Error) + break; + } + if (i < 0) + return true; + } + } + } + } + return false; +} + +} // End of namespace CGE |