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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on original Soltys source code
+ * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
+ */
+
+#ifndef __BITMAP__
+#define __BITMAP__
+
+#include "cge/general.h"
+
+namespace CGE {
+
+#define EOI 0x0000
+#define SKP 0x4000
+#define REP 0x8000
+#define CPY 0xC000
+
+#define TRANS 0xFE
+
+#include "common/pack-start.h"
+
+struct BGR4 {
+ uint16 b : 2;
+ uint16 B : 6;
+ uint16 g : 2;
+ uint16 G : 6;
+ uint16 r : 2;
+ uint16 R : 6;
+ uint16 Z : 8;
+};
+
+
+struct HideDesc {
+ uint16 skip;
+ uint16 hide;
+};
+
+#include "common/pack-end.h"
+
+class Bitmap {
+ bool BMPLoad(XFILE *f);
+ bool VBMLoad(XFILE *f);
+public:
+ static DAC *Pal;
+ uint16 _w;
+ uint16 _h;
+ uint8 *_m;
+ uint8 *_v;
+ HideDesc *_b;
+
+ Bitmap(const char *fname, bool rem = true);
+ Bitmap(uint16 w, uint16 h, uint8 *map);
+ Bitmap(uint16 w, uint16 h, uint8 fill);
+ Bitmap(const Bitmap &bmp);
+ ~Bitmap(void);
+ static void init();
+ static void deinit();
+
+ Bitmap *FlipH(void);
+ Bitmap *Code();
+ Bitmap &operator = (const Bitmap &bmp);
+ void Hide(int x, int y);
+ void Show(int x, int y);
+ void XShow(int x, int y);
+ bool SolidAt(int x, int y);
+ bool VBMSave(XFILE *f);
+ uint16 MoveVmap(uint8 *buf);
+};
+
+
+typedef Bitmap *BMP_PTR;
+
+} // End of namespace CGE
+
+#endif