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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on original Soltys source code
+ * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
+ */
+
+#ifndef __CGE_CFILE__
+#define __CGE_CFILE__
+
+#include "cge/general.h"
+
+namespace CGE {
+
+#define kLineMaxSize 512
+#define kBufferSize 2048
+
+class IoBuf : public IoHand {
+protected:
+ uint8 *_buff;
+ uint16 _ptr;
+ uint16 _lim;
+ long _bufMark;
+ virtual void readBuf();
+public:
+ IoBuf(Crypt *crpt);
+ IoBuf(const char *name, Crypt *crpt);
+ virtual ~IoBuf();
+ uint16 read(void *buf, uint16 len);
+ uint16 read(uint8 *buf);
+ int read();
+};
+
+
+class CFile : public IoBuf {
+public:
+ static uint16 _maxLineLen;
+ CFile(const char *name, Crypt *crpt);
+ virtual ~CFile();
+ long mark();
+ long seek(long pos);
+};
+
+} // End of namespace CGE
+
+#endif