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Diffstat (limited to 'engines/cge/cge_main.cpp')
-rw-r--r--engines/cge/cge_main.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index ecbfba2502..f4f1cd3e0b 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -280,7 +280,7 @@ Common::Error CGEEngine::loadGameState(int slot) {
sceneDown();
_hero->park();
resetGame();
-
+
// If music is playing, kill it.
if (_music)
_midiPlayer->killMidi();
@@ -508,7 +508,7 @@ void CGEEngine::loadMapping() {
if (!cf.err()) {
// Move to the data for the given room
cf.seek((_now - 1) * kMapArrSize);
-
+
// Read in the data
for (int z = 0; z < kMapZCnt; ++z) {
cf.read(&_clusterMap[z][0], kMapXCnt);
@@ -772,7 +772,7 @@ void System::touch(uint16 mask, int x, int y, Common::KeyCode keyCode) {
if (mask & kEventKeyb) {
if (keyCode == Common::KEYCODE_ESCAPE) {
- // The original was calling keyClick()
+ // The original was calling keyClick()
// The sound is uselessly annoying and noisy, so it has been removed
_vm->killText();
if (_vm->_startupMode == 1) {
@@ -1044,7 +1044,7 @@ void CGEEngine::loadSprite(const char *fname, int ref, int scene, int col = 0, i
uint16 len;
for (line = sprf.readLine(); !sprf.eos(); line = sprf.readLine()) {
- len = line.size();
+ len = line.size();
lcnt++;
strcpy(tmpStr, line.c_str());
if (len == 0 || *tmpStr == '.')