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Diffstat (limited to 'engines/cge/cge_main.cpp')
-rw-r--r--engines/cge/cge_main.cpp10
1 files changed, 3 insertions, 7 deletions
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index 5df7ab193e..8ac07b9f11 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -310,9 +310,7 @@ void CGEEngine::syncGame(Common::SeekableReadStream *readStream, Common::WriteSt
_pocref[i] = (pocSpr) ? pocSpr->_ref : -1;
}
- warning("STUB: CGEEngine::syncGame Digital and Midi volume");
-// _volume[0] = _sndDrvInfo.Vol2._d;
-// _volume[1] = _sndDrvInfo.Vol2._m;
+ // Skip Digital and Midi volumes, useless under ScummVM
_volume[0] = 0;
_volume[1] = 0;
}
@@ -329,9 +327,7 @@ void CGEEngine::syncGame(Common::SeekableReadStream *readStream, Common::WriteSt
} else {
// Loading game
if (_soundOk == 1 && _mode == 0) {
-// _sndDrvInfo.Vol2._d = _volume[0];
-// _sndDrvInfo.Vol2._m = _volume[1];
- warning("STUB: CGEEngine::syncGame Digital and Midi volume");
+ // Skip Digital and Midi volumes, useless under ScummVM
sndSetVolume();
}
@@ -652,7 +648,7 @@ void CGEEngine::qGame() {
saveSound();
// Write out the user's progress
- saveGame(0, "");
+ saveGame(0, Common::String("Automatic Savegame"));
_vga->sunset();
_finis = true;