aboutsummaryrefslogtreecommitdiff
path: root/engines/cge/game.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/cge/game.cpp')
-rw-r--r--engines/cge/game.cpp72
1 files changed, 72 insertions, 0 deletions
diff --git a/engines/cge/game.cpp b/engines/cge/game.cpp
new file mode 100644
index 0000000000..0c4f5971bc
--- /dev/null
+++ b/engines/cge/game.cpp
@@ -0,0 +1,72 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on original Soltys source code
+ * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
+ */
+
+#include "cge/game.h"
+#include "cge/events.h"
+
+namespace CGE {
+
+uint8 *glass(Dac *pal, uint8 r, uint8 g, uint8 b) {
+ uint8 *x = (uint8 *)malloc(256);
+ if (x) {
+ uint16 i;
+ for (i = 0; i < 256; i++) {
+ x[i] = closest(pal, mkDac(((uint16)(pal[i]._r) * r) / 255,
+ ((uint16)(pal[i]._g) * g) / 255,
+ ((uint16)(pal[i]._b) * b) / 255));
+ }
+ }
+ return x;
+}
+
+const int Fly::_l = 20,
+ Fly::_t = 40,
+ Fly::_r = 110,
+ Fly::_b = 100;
+
+Fly::Fly(CGEEngine *vm, Bitmap **shpl)
+ : Sprite(vm, shpl), _tx(0), _ty(0), _vm(vm) {
+ step(newRandom(2));
+ gotoxy(_l + newRandom(_r - _l - _w), _t + newRandom(_b - _t - _h));
+}
+
+void Fly::tick() {
+ step();
+ if (_flags._kept)
+ return;
+ if (newRandom(10) < 1) {
+ _tx = newRandom(3) - 1;
+ _ty = newRandom(3) - 1;
+ }
+ if (_x + _tx < _l || _x + _tx + _w > _r)
+ _tx = -_tx;
+ if (_y + _ty < _t || _y + _ty + _h > _b)
+ _ty = -_ty;
+ gotoxy(_x + _tx, _y + _ty);
+}
+
+} // End of namespace CGE