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Diffstat (limited to 'engines/cge/snddrv.h')
-rw-r--r-- | engines/cge/snddrv.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/engines/cge/snddrv.h b/engines/cge/snddrv.h new file mode 100644 index 0000000000..9e937d1cbf --- /dev/null +++ b/engines/cge/snddrv.h @@ -0,0 +1,72 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Soltys source code + * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon + */ + +// ****************************************************** +// * Sound Driver by Hedges (c) 1995 LK AVALON * +// * Ver 1.00: 01-Mar-95 * +// * Ver 1.10: 03-Mar-95 * +// * Ver 1.20: 07-Mar-95 * +// * Ver 1.30: 09-Mar-95 * +// * Ver 1.40: 11-Mar-95 * +// ****************************************************** + +#ifndef __CGE_SNDDRV__ +#define __CGE_SNDDRV__ + +namespace CGE { + +// ****************************************************** +// * Constants * +// ****************************************************** + +// sample info +struct SmpInfo { + const uint8 *_saddr; // address + uint16 _slen; // length + uint16 _span; // left/right pan (0-15) + int _sflag; // flag +}; + +// ****************************************************** +// * Data * +// ****************************************************** + +// midi player flag (1 means we are playing) +extern uint16 _midiPlayFlag; + +// midi song end flag (1 means we have crossed end mark) +extern uint16 _midiEndFlag; + +// ****************************************************** +// * Driver Code * +// ****************************************************** +// Set Volume +void sndSetVolume(); + +} // End of namespace CGE + +#endif |