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Diffstat (limited to 'engines/cge/sound.h')
-rw-r--r-- | engines/cge/sound.h | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/engines/cge/sound.h b/engines/cge/sound.h new file mode 100644 index 0000000000..0a7d018c81 --- /dev/null +++ b/engines/cge/sound.h @@ -0,0 +1,126 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Soltys source code + * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon + */ + +#ifndef CGE_SOUND_H +#define CGE_SOUND_H + +#include "cge/fileio.h" +#include "cge/snddrv.h" +#include "audio/audiostream.h" +#include "audio/decoders/wave.h" +#include "audio/fmopl.h" +#include "audio/mididrv.h" +#include "audio/midiparser.h" +#include "audio/midiplayer.h" +#include "audio/mixer.h" +#include "common/memstream.h" + +namespace CGE { + +class CGEEngine; + +class DataCk { + byte *_buf; + int _ckSize; +public: + DataCk(byte *buf, int bufSize); + ~DataCk(); + inline const byte *addr() { + return _buf; + } + inline int size() { + return _ckSize; + } +}; + +DataCk *loadWave(VFile *file); + +class Sound { +public: + SmpInfo _smpinf; + Sound(CGEEngine *vm); + ~Sound(); + void open(); + void close(); + void play(DataCk *wav, int pan); + int16 getRepeat(); + void setRepeat(int16 count); + void stop(); +private: + int _soundRepeatCount; + CGEEngine *_vm; + Audio::SoundHandle _soundHandle; + Audio::RewindableAudioStream *_audioStream; + + void sndDigiStart(SmpInfo *PSmpInfo); + void sndDigiStop(SmpInfo *PSmpInfo); +}; + + +class Fx { + struct Handler { + int _ref; + DataCk *_wav; + } *_cache; + int _size; + DataCk *load(int idx, int ref); + int find(int ref); +public: + DataCk *_current; + Fx(int size); + ~Fx(); + void clear(); + void preload(int ref0); + DataCk *operator[](int ref); +}; + +class MusicPlayer: public Audio::MidiPlayer { +private: + byte *_data; + int _dataSize; + bool _isGM; + + // Start MIDI File + void sndMidiStart(); + + // Stop MIDI File + void sndMidiStop(); +public: + MusicPlayer(); + ~MusicPlayer(); + + void loadMidi(int ref); + void killMidi(); + + virtual void send(uint32 b); + virtual void sendToChannel(byte channel, uint32 b); +}; + +} // End of namespace CGE + +#endif + |