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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on original Sfinx source code
+ * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
+ */
+
+#include "cge2/bitmap.h"
+#include "cge2/cge2.h"
+#include "cge2/vga13h.h"
+#include "cge2/talk.h"
+#include "common/system.h"
+#include "common/debug.h"
+#include "common/debug-channels.h"
+
+namespace CGE2 {
+
+Bitmap::Bitmap() : _w(0), _h(0), _v(nullptr), _b(nullptr), _map(0), _vm(nullptr) {
+}
+
+void Bitmap::setVM(CGE2Engine *vm) {
+ _vm = vm;
+}
+
+Bitmap::Bitmap(CGE2Engine *vm, const char *fname) : _w(0), _h(0), _v(nullptr), _b(nullptr), _map(0), _vm(vm) {
+ Common::String path;
+
+ if (!strcmp(fname, "04tal201")) {
+ path = "04tal202";
+ warning("Workaround for missing VBM: 04tal201");
+ } else if (!strcmp(fname, "11oqlist-")) {
+ path = "11oqlist";
+ warning("Workaround for wrong VBM name: 11oqlist-");
+ } else
+ path = fname;
+
+ path = setExtension(path, ".VBM");
+
+ if (_vm->_resman->exist(path.c_str())) {
+ EncryptedStream file(_vm, path.c_str());
+ if (file.err())
+ error("Unable to find VBM [%s]", fname);
+ if (!loadVBM(&file))
+ error("Bad VBM [%s]", fname);
+ } else {
+ warning("Missing VBM [%s]", path.c_str());
+ }
+}
+
+Bitmap::Bitmap(CGE2Engine *vm, uint16 w, uint16 h, uint8 *map) : _w(w), _h(h), _v(nullptr), _map(0), _b(nullptr), _vm(vm) {
+ if (map)
+ code(map);
+}
+
+// following routine creates filled rectangle
+// immediately as VGA video chunks, in near memory as fast as possible,
+// especially for text line real time display
+Bitmap::Bitmap(CGE2Engine *vm, uint16 w, uint16 h, uint8 fill)
+ : _w((w + 3) & ~3), // only full uint32 allowed!
+ _h(h), _map(0), _b(nullptr), _vm(vm) {
+
+ uint16 dsiz = _w >> 2; // data size (1 plane line size)
+ uint16 lsiz = 2 + dsiz + 2; // uint16 for line header, uint16 for gap
+ uint16 psiz = _h * lsiz; // - last gape, but + plane trailer
+ uint8 *v = new uint8[4 * psiz + _h * sizeof(*_b)];// the same for 4 planes
+ // + room for wash table
+
+ WRITE_LE_UINT16(v, (kBmpCPY | dsiz)); // data chunk hader
+ memset(v + 2, fill, dsiz); // data bytes
+ WRITE_LE_UINT16(v + lsiz - 2, (kBmpSKP | ((kScrWidth / 4) - dsiz))); // gap
+
+ // Replicate lines
+ byte *destP;
+ for (destP = v + lsiz; destP < (v + psiz); destP += lsiz)
+ Common::copy(v, v + lsiz, destP);
+
+ WRITE_LE_UINT16(v + psiz - 2, kBmpEOI); // plane trailer uint16
+
+ // Replicate planes
+ for (destP = v + psiz; destP < (v + 4 * psiz); destP += psiz)
+ Common::copy(v, v + psiz, destP);
+
+ HideDesc *b = (HideDesc *)(v + 4 * psiz);
+ b->_skip = (kScrWidth - _w) >> 2;
+ b->_hide = _w >> 2;
+
+ // Replicate across the entire table
+ for (HideDesc *hdP = b + 1; hdP < (b + _h); hdP++)
+ *hdP = *b;
+
+ b->_skip = 0; // fix the first entry
+ _v = v;
+ _b = b;
+}
+
+Bitmap::Bitmap(CGE2Engine *vm, const Bitmap &bmp) : _w(bmp._w), _h(bmp._h), _v(nullptr), _map(0), _b(nullptr), _vm(vm) {
+ uint8 *v0 = bmp._v;
+ if (!v0)
+ return;
+
+ uint16 vsiz = (uint8 *)(bmp._b) - (uint8 *)(v0);
+ uint16 siz = vsiz + _h * sizeof(HideDesc);
+ uint8 *v1 = new uint8[siz];
+ memcpy(v1, v0, siz);
+ _b = (HideDesc *)((_v = v1) + vsiz);
+}
+
+Bitmap::~Bitmap() {
+ release();
+}
+
+void Bitmap::release() {
+ if (_v != nullptr)
+ delete[] _v;
+ _v = nullptr;
+}
+
+Bitmap &Bitmap::operator=(const Bitmap &bmp) {
+ if (this == &bmp)
+ return *this;
+
+ uint8 *v0 = bmp._v;
+ _w = bmp._w;
+ _h = bmp._h;
+ _map = 0;
+ _vm = bmp._vm;
+ delete[] _v;
+ _v = nullptr;
+
+ if (v0) {
+ uint16 vsiz = (uint8 *)bmp._b - (uint8 *)v0;
+ uint16 siz = vsiz + _h * sizeof(HideDesc);
+ uint8 *v1 = new uint8[siz];
+ memcpy(v1, v0, siz);
+ _b = (HideDesc *)((_v = v1) + vsiz);
+ }
+ return *this;
+}
+
+// Blatant rip from hopkins engine where it's ripped from gob engine. Hi DrMcCoy, hi Strangerke! ;>
+Common::String Bitmap::setExtension(const Common::String &str, const Common::String &ext) {
+ if (str.empty())
+ return str;
+
+ const char *dot = strrchr(str.c_str(), '.');
+ if (dot)
+ return Common::String(str.c_str(), dot - str.c_str()) + ext;
+
+ return str + ext;
+}
+
+BitmapPtr Bitmap::code(uint8 *map) {
+ if (!map)
+ return nullptr;
+
+ uint16 cnt;
+
+ if (_v) { // old X-map exists, so remove it
+ delete[] _v;
+ _v = nullptr;
+ }
+
+ while (true) { // at most 2 times: for (V == NULL) & for allocated block;
+ uint8 *im = _v + 2;
+ uint16 *cp = (uint16 *) _v;
+
+ if (_v) { // 2nd pass - fill the hide table
+ for (uint i = 0; i < _h; i++) {
+ _b[i]._skip = 0xFFFF;
+ _b[i]._hide = 0x0000;
+ }
+ }
+ for (int bpl = 0; bpl < 4; bpl++) { // once per each bitplane
+ uint8 *bm = map;
+ bool skip = (bm[bpl] == kPixelTransp);
+ uint16 j;
+
+ cnt = 0;
+ for (uint i = 0; i < _h; i++) { // once per each line
+ uint8 pix;
+ for (j = bpl; j < _w; j += 4) {
+ pix = bm[j];
+ if (_v && (pix != kPixelTransp)) {
+ if (j < _b[i]._skip)
+ _b[i]._skip = j;
+
+ if (j >= _b[i]._hide)
+ _b[i]._hide = j + 1;
+ }
+ if (((pix == kPixelTransp) != skip) || (cnt >= 0x3FF0)) { // end of block
+ cnt |= (skip) ? kBmpSKP : kBmpCPY;
+ if (_v)
+ WRITE_LE_UINT16(cp, cnt); // store block description uint16
+
+ cp = (uint16 *) im;
+ im += 2;
+ skip = (pix == kPixelTransp);
+ cnt = 0;
+ }
+ if (!skip) {
+ if (_v)
+ *im = pix;
+ im++;
+ }
+ cnt++;
+ }
+
+ bm += _w;
+ if (_w < kScrWidth) {
+ if (skip)
+ cnt += (kScrWidth - j + 3) / 4;
+ else {
+ cnt |= kBmpCPY;
+ if (_v)
+ WRITE_LE_UINT16(cp, cnt);
+
+ cp = (uint16 *) im;
+ im += 2;
+ skip = true;
+ cnt = (kScrWidth - j + 3) / 4;
+ }
+ }
+ }
+ if (cnt && ! skip) {
+ cnt |= kBmpCPY;
+ if (_v)
+ WRITE_LE_UINT16(cp, cnt);
+
+ cp = (uint16 *) im;
+ im += 2;
+ }
+ if (_v)
+ WRITE_LE_UINT16(cp, kBmpEOI);
+ cp = (uint16 *) im;
+ im += 2;
+ }
+ if (_v)
+ break;
+
+ uint16 sizV = (uint16)(im - 2 - _v);
+ _v = new uint8[sizV + _h * sizeof(*_b)];
+ _b = (HideDesc *)(_v + sizV);
+ }
+ cnt = 0;
+ for (uint i = 0; i < _h; i++) {
+ if (_b[i]._skip == 0xFFFF) { // whole line is skipped
+ _b[i]._skip = (cnt + kScrWidth) >> 2;
+ cnt = 0;
+ } else {
+ uint16 s = _b[i]._skip & ~3;
+ uint16 h = (_b[i]._hide + 3) & ~3;
+ _b[i]._skip = (cnt + s) >> 2;
+ _b[i]._hide = (h - s) >> 2;
+ cnt = kScrWidth - h;
+ }
+ }
+
+ return this;
+}
+
+bool Bitmap::solidAt(V2D pos) {
+ pos.x += _w >> 1;
+ pos.y = _h - pos.y;
+
+ if (!pos.limited(V2D(_vm, _w, _h)))
+ return false;
+
+ uint8 *m = _v;
+ uint16 r = static_cast<uint16>(pos.x) % 4;
+ uint16 n0 = (kScrWidth * pos.y + pos.x) / 4;
+ uint16 n = 0;
+
+ while (r) {
+ uint16 w, t;
+
+ w = READ_LE_UINT16(m);
+ m += 2;
+ t = w & 0xC000;
+ w &= 0x3FFF;
+
+ switch (t) {
+ case kBmpEOI:
+ r--;
+ // No break on purpose
+ case kBmpSKP:
+ w = 0;
+ break;
+ case kBmpREP:
+ w = 1;
+ break;
+ }
+ m += w;
+ }
+
+ while (true) {
+ uint16 w, t;
+
+ w = READ_LE_UINT16(m);
+ m += 2;
+ t = w & 0xC000;
+ w &= 0x3FFF;
+
+ if (n > n0)
+ return false;
+
+ n += w;
+ switch (t) {
+ case kBmpEOI:
+ return false;
+ case kBmpSKP:
+ w = 0;
+ break;
+ case kBmpREP:
+ case kBmpCPY:
+ if ((n - w <= n0) && (n > n0))
+ return true;
+ break;
+ }
+ m += ((t == kBmpREP) ? 1 : w);
+ }
+}
+
+bool Bitmap::loadVBM(EncryptedStream *f) {
+ uint16 p = 0, n = 0;
+ if (!f->err())
+ f->read((uint8 *)&p, sizeof(p));
+ p = FROM_LE_16(p);
+
+ if (!f->err())
+ f->read((uint8 *)&n, sizeof(n));
+ n = FROM_LE_16(n);
+
+ if (!f->err())
+ f->read((uint8 *)&_w, sizeof(_w));
+ _w = FROM_LE_16(_w);
+
+ if (!f->err())
+ f->read((uint8 *)&_h, sizeof(_h));
+ _h = FROM_LE_16(_h);
+
+ if (!f->err()) {
+ if (p) {
+ if (_vm->_bitmapPalette) {
+ // Read in the palette
+ byte palData[kPalSize];
+ f->read(palData, kPalSize);
+
+ const byte *srcP = palData;
+ for (int idx = 0; idx < kPalCount; idx++, srcP += 3) {
+ _vm->_bitmapPalette[idx]._r = *srcP;
+ _vm->_bitmapPalette[idx]._g = *(srcP + 1);
+ _vm->_bitmapPalette[idx]._b = *(srcP + 2);
+ }
+ } else
+ f->seek(f->pos() + kPalSize);
+ }
+ }
+ _v = new uint8[n];
+
+ if (!f->err())
+ f->read(_v, n);
+
+ _b = (HideDesc *)(_v + n - _h * sizeof(HideDesc));
+ return (!f->err());
+}
+
+void Bitmap::xLatPos(V2D& p) {
+ p.x -= (_w >> 1);
+ p.y = kWorldHeight - p.y - _h;
+}
+
+#define _ kPixelTransp,
+#define L 1,
+#define G 2,
+#define D 3,
+#define kDesignSize 240
+
+uint8 *Bitmap::makeSpeechBubbleTail(int which, uint8 colorSet[][4]) {
+ static const uint8 kSLDesign[kDesignSize] = {
+ G G G G G G G G G _ _ _ _ _ _
+ L G G G G G G G G D _ _ _ _ _
+ _ L G G G G G G G D _ _ _ _ _
+ _ _ L G G G G G G G D _ _ _ _
+ _ _ _ L G G G G G G D _ _ _ _
+ _ _ _ _ L G G G G G D _ _ _ _
+ _ _ _ _ _ L G G G G G D _ _ _
+ _ _ _ _ _ _ L G G G G D _ _ _
+ _ _ _ _ _ _ _ L G G G D _ _ _
+ _ _ _ _ _ _ _ _ L G G G D _ _
+ _ _ _ _ _ _ _ _ _ L G G D _ _
+ _ _ _ _ _ _ _ _ _ _ L G D _ _
+ _ _ _ _ _ _ _ _ _ _ _ L G D _
+ _ _ _ _ _ _ _ _ _ _ _ _ L D _
+ _ _ _ _ _ _ _ _ _ _ _ _ _ L D
+ _ _ _ _ _ _ _ _ _ _ _ _ _ _ D
+ };
+
+ static const uint8 kSRDesign[kDesignSize] = {
+ _ _ _ _ _ _ G G G G G G G G G
+ _ _ _ _ _ L G G G G G G G G D
+ _ _ _ _ _ L G G G G G G G D _
+ _ _ _ _ L G G G G G G G D _ _
+ _ _ _ _ L G G G G G G D _ _ _
+ _ _ _ _ L G G G G G D _ _ _ _
+ _ _ _ L G G G G G D _ _ _ _ _
+ _ _ _ L G G G G D _ _ _ _ _ _
+ _ _ _ L G G G D _ _ _ _ _ _ _
+ _ _ L G G G D _ _ _ _ _ _ _ _
+ _ _ L G G D _ _ _ _ _ _ _ _ _
+ _ _ L G D _ _ _ _ _ _ _ _ _ _
+ _ L G D _ _ _ _ _ _ _ _ _ _ _
+ _ L D _ _ _ _ _ _ _ _ _ _ _ _
+ L D _ _ _ _ _ _ _ _ _ _ _ _ _
+ D _ _ _ _ _ _ _ _ _ _ _ _ _ _
+ };
+
+ uint8 *des = new uint8[kDesignSize];
+ switch (which) {
+ case 0:
+ memcpy(des, kSLDesign, sizeof(kSLDesign));
+ break;
+ case 1:
+ memcpy(des, kSRDesign, sizeof(kSRDesign));
+ break;
+ default:
+ error("Wrong parameter in Bitmap::makeSpeechBubbleTail!");
+ break;
+ }
+
+ for (int i = 0; i < kDesignSize; i++) {
+ if ((des[i] >= 1) && (des[i] <= 3))
+ des[i] = colorSet[kCBSay][des[i]];
+ }
+
+ return des;
+}
+
+} // End of namespace CGE2