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Diffstat (limited to 'engines/cge2/bitmap.h')
-rw-r--r-- | engines/cge2/bitmap.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/engines/cge2/bitmap.h b/engines/cge2/bitmap.h new file mode 100644 index 0000000000..3d3c27f97e --- /dev/null +++ b/engines/cge2/bitmap.h @@ -0,0 +1,87 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Sfinx source code + * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon + */ + +#ifndef CGE2_BITMAP_H +#define CGE2_BITMAP_H + +#include "cge/general.h" +#include "common/file.h" + +namespace CGE2 { + +class CGE2Engine; +class EncryptedStream; + +#define kMaxPath 128 +enum { + kBmpEOI = 0x0000, + kBmpSKP = 0x4000, + kBmpREP = 0x8000, + kBmpCPY = 0xC000 +}; + +#include "common/pack-start.h" + +struct HideDesc { + uint16 _skip; + uint16 _hide; +} PACKED_STRUCT; + +#include "common/pack-end.h" + +class Bitmap { + CGE2Engine *_vm; + char *forceExt(char *buf, const char *name, const char *ext); + bool loadVBM(EncryptedStream *f); +public: + uint16 _w; + uint16 _h; + uint8 *_m; + uint8 *_v; + int32 _map; + HideDesc *_b; + + Bitmap(CGE2Engine *vm, const char *fname); + Bitmap(CGE2Engine *vm, uint16 w, uint16 h, uint8 *map); + Bitmap(CGE2Engine *vm, uint16 w, uint16 h, uint8 fill); + Bitmap(CGE2Engine *vm, const Bitmap &bmp); + ~Bitmap(); + + Bitmap *code(); + Bitmap &operator=(const Bitmap &bmp); + void hide(int16 x, int16 y); + void show(int16 x, int16 y); + void xShow(int16 x, int16 y); + bool solidAt(int16 x, int16 y); +}; + + +typedef Bitmap *BitmapPtr; + +} // End of namespace CGE2 + +#endif // CGE2_BITMAP_H |