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Diffstat (limited to 'engines/cge2/events.h')
-rw-r--r-- | engines/cge2/events.h | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/engines/cge2/events.h b/engines/cge2/events.h new file mode 100644 index 0000000000..d1aaca2ded --- /dev/null +++ b/engines/cge2/events.h @@ -0,0 +1,116 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Sfinx source code + * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon + */ + +#ifndef CGE2_EVENTS_H +#define CGE2_EVENTS_H + +#include "common/events.h" +#include "cge2/talk.h" +#include "cge2/vga13h.h" + +namespace CGE2 { + +/*----------------- KEYBOARD interface -----------------*/ + +#define kEventMax 256 + +enum EventMask { + kMouseRoll = 1 << 0, + kMouseLeftDown = 1 << 1, + kMouseLeftUp = 1 << 2, + kMouseRightDown = 1 << 3, + kMouseRightUp = 1 << 4, + kEventAttn = 1 << 5, + kMouseMask = (kMouseRoll | kMouseLeftDown | kMouseLeftUp | kMouseRightDown | kMouseRightUp), + kEventKeyb = 1 << 7 +}; + +class Keyboard { +private: + bool getKey(Common::Event &event); + CGE2Engine *_vm; +public: + Sprite *_client; + + void newKeyboard(Common::Event &event); + Sprite *setClient(Sprite *spr); + + Keyboard(CGE2Engine *vm); + ~Keyboard(); +}; + +/*----------------- MOUSE interface -----------------*/ + +struct CGE2Event { + uint16 _mask; + uint16 _x; + uint16 _y; + Common::KeyCode _keyCode; + Sprite *_spritePtr; +}; + +class Mouse : public Sprite { +public: + V2D _point; + Sprite *_hold; + bool _active; + int _hx; + int _hy; + bool _exist; + int _buttons; + Sprite *_busy; + Mouse(CGE2Engine *vm); + ~Mouse(); + void on(); + void off(); + void newMouse(Common::Event &event); +private: + CGE2Engine *_vm; +}; + +/*----------------- EventManager interface -----------------*/ + +class EventManager { +private: + CGE2Engine *_vm; + Common::Event _event; + CGE2Event _eventQueue[kEventMax]; + uint16 _eventQueueHead; + uint16 _eventQueueTail; + + void handleEvents(); +public: + EventManager(CGE2Engine *vm); + void poll(); + void clearEvent(Sprite *spr); + + CGE2Event &getNextEvent(); +}; + +} // End of namespace CGE + +#endif // #define CGE2_EVENTS_H |