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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on original Sfinx source code
+ * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
+ */
+
+#ifndef CGE2_VMENU_H
+#define CGE2_VMENU_H
+
+#define kMenuBarVerticalMargin 1
+#define kMenuBarHorizontalMargin 3
+#define kLt 3
+#define kRb 1
+
+#include "cge2/talk.h"
+
+namespace CGE2 {
+
+class Choice {
+protected:
+ CGE2Engine *_vm;
+public:
+ char *_text;
+ virtual void proc() = 0;
+
+ Choice(CGE2Engine *vm) : _vm(vm), _text(nullptr) {}
+};
+
+class StartCountDownChoice : public Choice {
+public:
+ StartCountDownChoice(CGE2Engine *vm) : Choice(vm) {}
+ void proc();
+};
+
+class ResetQSwitchChoice : public Choice {
+public:
+ ResetQSwitchChoice(CGE2Engine *vm) : Choice(vm) {}
+ void proc();
+};
+
+class MenuBar : public Talk {
+public:
+ MenuBar(CGE2Engine *vm, uint16 w, byte *c);
+};
+
+class VMenu : public Talk {
+ CGE2Engine *_vm;
+
+ uint16 _items;
+ Common::Array<Choice *> _menu;
+public:
+ char *_vmgt;
+ static VMenu *_addr;
+ int _recent;
+ MenuBar *_bar;
+
+ VMenu(CGE2Engine *vm, Common::Array<Choice *> list, V2D pos, ColorBank col);
+ ~VMenu(void);
+ void touch(uint16 mask, V2D pos, Common::KeyCode keyCode);
+ char *vmGather(Common::Array<Choice *> list);
+};
+
+} // End of namespace CGE2
+
+#endif // CGE2_VMENU_H