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-rw-r--r--engines/chewy/cursor.cpp107
1 files changed, 107 insertions, 0 deletions
diff --git a/engines/chewy/cursor.cpp b/engines/chewy/cursor.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+#include "common/events.h"
+#include "graphics/cursorman.h"
+#include "graphics/palette.h"
+#include "graphics/surface.h"
+
+#include "chewy/cursor.h"
+#include "chewy/resource.h"
+
+namespace Chewy {
+
+const byte _cursorFrames[] = {
+ 4, 1, 1, 1, // walk
+ 4, 1, 1, 1, // pick up / use
+ 1, 1, 1, 1, 1,
+ 4, 1, 1, 1, // look
+ 4, 1, 1, 1, // talk
+ 4, 1, 1, 1, // open
+ 1,
+ 1, 1, 1, 1, // left, right, up, down
+ 1, // save
+ 1,
+ 5, 1, 1, 1, 1,
+ 1,
+ 1, // use (inventory)
+ 1, // look (inventory)
+ 1 // gun
+};
+
+Cursor::Cursor(ChewyEngine *vm) : _vm(vm) {
+ _curCursor = 0;
+ _curCursorFrame = 0;
+ _cursorSprites = new SpriteResource("cursor.taf");
+}
+
+Cursor::~Cursor() {
+ delete _cursorSprites;
+}
+
+void Cursor::setCursor(uint num, bool newCursor) {
+ TAFChunk *cursor = _cursorSprites->getSprite(num);
+ if (newCursor)
+ _curCursor = num;
+
+ CursorMan.replaceCursor(cursor->data, cursor->width, cursor->height, 0, 0, 0);
+
+ delete[] cursor->data;
+ delete cursor;
+}
+
+void Cursor::showCursor() {
+ CursorMan.showMouse(true);
+}
+
+void Cursor::hideCursor() {
+ CursorMan.showMouse(false);
+}
+
+void Cursor::animateCursor() {
+ if (_cursorFrames[_curCursor] > 1) {
+ _curCursorFrame++;
+
+ if (_curCursorFrame >= _cursorFrames[_curCursor])
+ _curCursorFrame = 0;
+
+ setCursor(_curCursor + _curCursorFrame, false);
+ }
+}
+
+void Cursor::nextCursor() {
+ uint maxCursors = ARRAYSIZE(_cursorFrames);
+
+ if (_cursorFrames[_curCursor] > 0)
+ _curCursor += _cursorFrames[_curCursor];
+ else
+ _curCursor++;
+
+ if (_curCursor >= maxCursors)
+ _curCursor = 0;
+
+ _curCursorFrame = 0;
+ setCursor(_curCursor);
+}
+
+} // End of namespace Chewy