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diff --git a/engines/chewy/sound.cpp b/engines/chewy/sound.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "audio/audiostream.h"
+#include "audio/mixer.h"
+#include "audio/decoders/raw.h"
+#include "common/system.h"
+
+#include "chewy/resource.h"
+#include "chewy/sound.h"
+
+namespace Chewy {
+
+Sound::Sound(Audio::Mixer *mixer) {
+ _mixer = mixer;
+ _speechRes = new SoundResource("speech.tvp");
+ _soundRes = new SoundResource("details.tap");
+}
+
+Sound::~Sound() {
+ delete _soundRes;
+ delete _speechRes;
+}
+
+void Sound::playSound(int num, bool loop, uint channel) {
+ SoundChunk *sound = _soundRes->getSound(num);
+ byte *data = (byte *)malloc(sound->size);
+ memcpy(data, sound->data, sound->size);
+
+ playSound(data, sound->size, loop, channel);
+
+ delete[] sound->data;
+ delete sound;
+}
+
+void Sound::playSound(byte *data, uint32 size, bool loop, uint channel, DisposeAfterUse::Flag dispose) {
+ Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
+ Audio::makeRawStream(data,
+ size, 22050, Audio::FLAG_UNSIGNED,
+ dispose),
+ loop ? 0 : 1);
+
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle[channel], stream);
+}
+
+void Sound::pauseSound(uint channel) {
+ assert(channel < MAX_SOUND_EFFECTS);
+ _mixer->pauseHandle(_soundHandle[channel], true);
+}
+
+void Sound::resumeSound(uint channel) {
+ assert(channel < MAX_SOUND_EFFECTS);
+ _mixer->pauseHandle(_soundHandle[channel], false);
+}
+
+void Sound::stopSound(uint channel) {
+ assert(channel < MAX_SOUND_EFFECTS);
+ _mixer->stopHandle(_soundHandle[channel]);
+}
+
+bool Sound::isSoundActive(uint channel) {
+ assert(channel < MAX_SOUND_EFFECTS);
+ return _mixer->isSoundHandleActive(_soundHandle[channel]);
+}
+
+void Sound::setSoundVolume(uint volume) {
+ _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, volume);
+}
+
+void Sound::setSoundChannelVolume(uint channel, uint volume) {
+ assert(channel < MAX_SOUND_EFFECTS);
+ _mixer->setChannelVolume(_soundHandle[channel], volume);
+}
+
+void Sound::setSoundChannelBalance(uint channel, uint balance) {
+ assert(channel < MAX_SOUND_EFFECTS);
+ _mixer->setChannelBalance(_soundHandle[channel], balance);
+}
+
+void Sound::playMusic(int num, bool loop) {
+ uint32 musicNum = _soundRes->getChunkCount() - 1 - num;
+ Chunk *chunk = _soundRes->getChunk(musicNum);
+ byte *data = _soundRes->getChunkData(musicNum);
+
+ playMusic(data, chunk->size, loop);
+
+ delete[] data;
+ delete chunk;
+}
+
+void Sound::playMusic(byte *data, uint32 size, bool loop, DisposeAfterUse::Flag dispose) {
+ byte *modData = nullptr;
+ uint32 modSize;
+
+ // TODO: TMF music files are similar to MOD files. With the following
+ // incorrect implementation, the PCM parts of these files can be played
+ warning("The current music playing implementation is wrong");
+ modSize = size;
+ modData = (byte *)malloc(modSize);
+ memcpy(modData, data, size);
+ //convertTMFToMod(data, size, modData, modSize);
+
+ Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
+ Audio::makeRawStream(modData,
+ modSize, 22050, Audio::FLAG_UNSIGNED,
+ dispose),
+ loop ? 0 : 1);
+
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, stream);
+}
+
+void Sound::pauseMusic() {
+ _mixer->pauseHandle(_musicHandle, true);
+}
+
+void Sound::resumeMusic() {
+ _mixer->pauseHandle(_musicHandle, false);
+}
+
+void Sound::stopMusic() {
+ _mixer->stopHandle(_musicHandle);
+}
+
+bool Sound::isMusicActive() {
+ return _mixer->isSoundHandleActive(_musicHandle);
+}
+
+void Sound::setMusicVolume(uint volume) {
+ _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, volume);
+}
+
+void Sound::playSpeech(int num) {
+ SoundChunk *sound = _speechRes->getSound(num);
+ byte *data = (byte *)malloc(sound->size);
+ memcpy(data, sound->data, sound->size);
+
+ Audio::AudioStream *stream = Audio::makeLoopingAudioStream(
+ Audio::makeRawStream(data,
+ sound->size, 22050, Audio::FLAG_UNSIGNED,
+ DisposeAfterUse::YES),
+ 1);
+
+ _mixer->playStream(Audio::Mixer::kSpeechSoundType, &_speechHandle, stream);
+
+ delete[] sound->data;
+ delete sound;
+}
+
+void Sound::pauseSpeech() {
+ _mixer->pauseHandle(_speechHandle, true);
+}
+
+void Sound::resumeSpeech() {
+ _mixer->pauseHandle(_speechHandle, false);
+}
+
+void Sound::stopSpeech() {
+ _mixer->stopHandle(_speechHandle);
+}
+
+bool Sound::isSpeechActive() {
+ return _mixer->isSoundHandleActive(_speechHandle);
+}
+
+void Sound::setSpeechVolume(uint volume) {
+ _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, volume);
+}
+
+void Sound::stopAll() {
+ _mixer->stopAll();
+}
+
+void Sound::convertTMFToMod(byte *tmfData, uint32 tmfSize, byte *modData, uint32 &modSize) {
+ // Convert the TMF stream back to a regular Protracker MOD stream
+ const int maxInstruments = 31;
+ // Extra bytes needed: 20 bytes song name, 31 * 22 instrument names, 4 magic bytes "M.K."
+ modSize = tmfSize + 20 + maxInstruments * 22 + 4;
+ modData = (byte *)malloc(modSize);
+ byte *tmfPtr = tmfData;
+ byte *modPtr = modData;
+
+ const byte songName[20] = {
+ 'S', 'C', 'U', 'M', 'M',
+ 'V', 'M', ' ', 'M', 'O',
+ 'D', 'U', 'L', 'E', '\0',
+ '\0', '\0', '\0', '\0', '\0'
+ };
+ const byte instrumentName[22] = {
+ 'S', 'C', 'U', 'M', 'M',
+ 'V', 'M', ' ', 'I', 'N',
+ 'S', 'T', 'R', 'U', 'M',
+ 'E', 'N', 'T', '\0', '\0',
+ '\0', '\0'
+ };
+
+ if (READ_BE_UINT32(tmfPtr) != MKTAG('T', 'M', 'F', '\0'))
+ error("Corrupt TMF resource");
+ tmfPtr += 4;
+
+ memcpy(modPtr, songName, 20);
+ modPtr += 20;
+
+ byte fineTune, instVolume;
+ uint16 repeatPoint, repeatLength, sampleLength;
+
+ for (int i = 0; i < maxInstruments; i++) {
+ fineTune = *tmfPtr++;
+ instVolume = *tmfPtr++;
+ repeatPoint = READ_BE_UINT16(tmfPtr); tmfPtr += 2;
+ repeatLength = READ_BE_UINT16(tmfPtr); tmfPtr += 2;
+ sampleLength = READ_BE_UINT16(tmfPtr); tmfPtr += 2;
+
+ // Instrument name
+ memcpy(modPtr, instrumentName, 18); modPtr += 18;
+ *modPtr++ = ' ';
+ *modPtr++ = i / 10;
+ *modPtr++ = i % 10;
+ *modPtr++ = '\0';
+
+ WRITE_BE_UINT16(modPtr, sampleLength / 2); modPtr += 2;
+ *modPtr++ = fineTune;
+ *modPtr++ = instVolume;
+ WRITE_BE_UINT16(modPtr, repeatPoint / 2); modPtr += 2;
+ WRITE_BE_UINT16(modPtr, repeatLength / 2); modPtr += 2;
+ }
+
+ *modPtr++ = *tmfPtr++; // song length
+ *modPtr++ = *tmfPtr++; // undef
+ memcpy(modPtr, tmfPtr, 128);
+ modPtr += 128;
+ tmfPtr += 128;
+ WRITE_BE_UINT32(modPtr, MKTAG('M', '.', 'K', '.')); modPtr += 4;
+ // TODO: 31 bytes instrument positions
+
+ // TODO: notes
+}
+
+} // End of namespace Chewy