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path: root/engines/cine/gfx.cpp
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Diffstat (limited to 'engines/cine/gfx.cpp')
-rw-r--r--engines/cine/gfx.cpp70
1 files changed, 41 insertions, 29 deletions
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp
index d448f134ff..7a988227f6 100644
--- a/engines/cine/gfx.cpp
+++ b/engines/cine/gfx.cpp
@@ -113,7 +113,7 @@ FWRenderer::FWRenderer() : _background(NULL), _backupPal(), _cmd(""),
assert(_backBuffer);
memset(_backBuffer, 0, _screenSize);
- memset(_bgName, 0, sizeof(_bgName));
+ memset(_bgName, 0, sizeof (_bgName));
}
@@ -174,7 +174,8 @@ void FWRenderer::fillSprite(const ObjectStruct &obj, uint8 color) {
* @param obj Object info
* @param fillColor Sprite color
*/
-void FWRenderer::incrustMask(const ObjectStruct &obj, uint8 color) {
+void FWRenderer::incrustMask(const BGIncrust &incrust, uint8 color) {
+ const ObjectStruct &obj = g_cine->_objectTable[incrust.objIdx];
const byte *data = g_cine->_animDataTable[obj.frame].data();
int x, y, width, height;
@@ -218,7 +219,9 @@ void FWRenderer::drawSprite(const ObjectStruct &obj) {
* Draw color sprite on background
* @param obj Object info
*/
-void FWRenderer::incrustSprite(const ObjectStruct &obj) {
+void FWRenderer::incrustSprite(const BGIncrust &incrust) {
+ const ObjectStruct &obj = g_cine->_objectTable[incrust.objIdx];
+
const byte *data = g_cine->_animDataTable[obj.frame].data();
const byte *mask = g_cine->_animDataTable[obj.frame].mask();
int x, y, width, height;
@@ -246,14 +249,16 @@ void FWRenderer::drawCommand() {
unsigned int i;
int x = 10, y = _cmdY;
- drawPlainBox(x, y, 301, 11, 0);
- drawBorder(x - 1, y - 1, 302, 12, 2);
+ if(disableSystemMenu == 0) {
+ drawPlainBox(x, y, 301, 11, 0);
+ drawBorder(x - 1, y - 1, 302, 12, 2);
- x += 2;
- y += 2;
+ x += 2;
+ y += 2;
- for (i = 0; i < _cmd.size(); i++) {
- x = drawChar(_cmd[i], x, y);
+ for (i = 0; i < _cmd.size(); i++) {
+ x = drawChar(_cmd[i], x, y);
+ }
}
}
@@ -298,10 +303,11 @@ void FWRenderer::drawMessage(const char *str, int x, int y, int width, int color
for (i = 0; str[i]; i++, line--) {
// Fit line of text into textbox
if (!line) {
- while (str[i] == ' ') i++;
+ while (str[i] == ' ')
+ i++;
line = fitLine(str + i, tw, words, cw);
- if (str[i + line] != '\0' && str[i + line] != 0x7C && words) {
+ if ( str[i + line] != '\0' && str[i + line] != 0x7C && words) {
space = (tw - cw) / words;
extraSpace = (tw - cw) % words;
} else {
@@ -1119,7 +1125,8 @@ void OSRenderer::clear() {
* @param obj Object info
* @param fillColor Sprite color
*/
-void OSRenderer::incrustMask(const ObjectStruct &obj, uint8 color) {
+void OSRenderer::incrustMask(const BGIncrust &incrust, uint8 color) {
+ const ObjectStruct &obj = g_cine->_objectTable[incrust.objIdx];
const byte *data = g_cine->_animDataTable[obj.frame].data();
int x, y, width, height;
@@ -1154,15 +1161,16 @@ void OSRenderer::drawSprite(const ObjectStruct &obj) {
* Draw color sprite
* @param obj Object info
*/
-void OSRenderer::incrustSprite(const ObjectStruct &obj) {
- const byte *data = g_cine->_animDataTable[obj.frame].data();
+void OSRenderer::incrustSprite(const BGIncrust &incrust) {
+ const ObjectStruct &obj = g_cine->_objectTable[incrust.objIdx];
+ const byte *data = g_cine->_animDataTable[incrust.frame].data();
int x, y, width, height, transColor;
- x = obj.x;
- y = obj.y;
+ x = incrust.x;
+ y = incrust.y;
transColor = obj.part;
- width = g_cine->_animDataTable[obj.frame]._realWidth;
- height = g_cine->_animDataTable[obj.frame]._height;
+ width = g_cine->_animDataTable[incrust.frame]._realWidth;
+ height = g_cine->_animDataTable[incrust.frame]._height;
if (_bgTable[_currentBg].bg) {
drawSpriteRaw2(data, transColor, width, height, _bgTable[_currentBg].bg, x, y);
@@ -1416,7 +1424,7 @@ void OSRenderer::selectBg(unsigned int idx) {
if (_bgTable[idx].bg) {
assert(_bgTable[idx].pal.isValid() && !(_bgTable[idx].pal.empty()));
- _currentBg = idx;
+ _currentBg = idx;
} else
warning("OSRenderer::selectBg(%d) - attempt to select null background", idx);
reloadPalette();
@@ -1742,23 +1750,23 @@ void OSRenderer::drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 wi
// draw the mask based on next objects in the list
Common::List<overlay>::iterator it;
- for (it = g_cine->_overlayList.begin(); it != g_cine->_overlayList.end(); ++it) {
- if (&(*it) == overlayPtr) {
+ for (it = g_cine->_overlayList.begin(); it != g_cine->_overlayList.end(); ++it) {
+ if(&(*it) == overlayPtr) {
break;
}
}
- while (it != g_cine->_overlayList.end()) {
+ while(it != g_cine->_overlayList.end()) {
overlay *pCurrentOverlay = &(*it);
if ((pCurrentOverlay->type == 5) || ((pCurrentOverlay->type == 21) && (pCurrentOverlay->x == overlayPtr->objIdx))) {
AnimData *sprite = &g_cine->_animDataTable[g_cine->_objectTable[it->objIdx].frame];
if (pMask == NULL) {
- pMask = new byte[width * height];
+ pMask = new byte[width*height];
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
- byte spriteColor = spritePtr[width * i + j];
+ byte spriteColor= spritePtr[width * i + j];
pMask[width * i + j] = spriteColor;
}
}
@@ -1769,7 +1777,7 @@ void OSRenderer::drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 wi
int inMaskX = (g_cine->_objectTable[it->objIdx].x + i) - x;
int inMaskY = (g_cine->_objectTable[it->objIdx].y + j) - y;
- if (inMaskX >= 0 && inMaskX < width) {
+ if (inMaskX >=0 && inMaskX < width) {
if (inMaskY >= 0 && inMaskY < height) {
if (sprite->_bpp == 1) {
if (!sprite->getColor(i, j)) {
@@ -1780,23 +1788,27 @@ void OSRenderer::drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 wi
}
}
}
-
-
}
it++;
}
// now, draw with the mask we created
- if (pMask) {
+ if(pMask) {
spritePtr = pMask;
}
+
+ // ignore transparent color in 1bpp
+ if (bpp == 1) {
+ transparentColor = 1;
+ }
+
{
for (int i = 0; i < height; i++) {
byte *destPtr = page + x + y * 320;
destPtr += i * 320;
for (int j = 0; j < width; j++) {
- byte color = *(spritePtr++);
+ byte color= *(spritePtr++);
if ((transparentColor != color) && x + j >= 0 && x + j < 320 && i + y >= 0 && i + y < 200) {
*(destPtr++) = color;
} else {