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-rw-r--r--engines/cine/gfx.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp
index e743d4227c..d388a9e206 100644
--- a/engines/cine/gfx.cpp
+++ b/engines/cine/gfx.cpp
@@ -329,7 +329,7 @@ void FWRenderer::drawPlainBox(int x, int y, int width, int height, byte color) {
Common::Rect screenRect(320, 200);
boxRect.clip(screenRect);
- // Draw the filled rectangle
+ // Draw the filled rectangle
byte *dest = _backBuffer + boxRect.top * 320 + boxRect.left;
for (int i = 0; i < boxRect.height(); i++) {
memset(dest + i * 320, color, boxRect.width());
@@ -1092,7 +1092,7 @@ void OSRenderer::renderOverlay(const Common::List<overlay>::iterator &it) {
}
_messageLen += messageTable[it->objIdx].size();
- drawMessage(messageTable[it->objIdx].c_str(), it->x, it->y, it->width, it->color);
+ drawMessage(messageTable[it->objIdx].c_str(), it->x, it->y, it->width, it->color);
if (it->color >= 0) { // This test isn't in Future Wars's implementation
waitForPlayerClick = 1;
}