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-rw-r--r--engines/cine/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cine/saveload.cpp b/engines/cine/saveload.cpp
index 0f7c50b7e5..fd426be66a 100644
--- a/engines/cine/saveload.cpp
+++ b/engines/cine/saveload.cpp
@@ -801,7 +801,7 @@ bool CineEngine::makeLoad(char *saveName) {
// Hopefully devices with more limited memory can also cope with this memory allocation.
saveSize = 256 * 1024;
}
- Common::SharedPtr<Common::MemoryReadStream> in(saveFile->readStream(saveSize));
+ Common::SharedPtr<Common::SeekableReadStream> in(saveFile->readStream(saveSize));
// Try to detect the used savegame format
enum CineSaveGameFormat saveGameFormat = detectSaveGameFormat(*in);