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-rw-r--r--engines/cine/script_fw.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/engines/cine/script_fw.cpp b/engines/cine/script_fw.cpp
index 148e673095..54a4976000 100644
--- a/engines/cine/script_fw.cpp
+++ b/engines/cine/script_fw.cpp
@@ -1019,6 +1019,20 @@ int FWScript::o1_divVar() {
}
int FWScript::o1_compareVar() {
+ // WORKAROUND: A workaround for a script bug in script file CODE2.PRC
+ // in at least some of the Amiga and Atari ST versions of Future Wars.
+ // Fixes bug #2016647 (FW: crash with italian amiga version). A local
+ // variable 251 is compared against value 0 although it's quite apparent
+ // from the context in the script that instead global variable 251 should
+ // be compared against value 0. So looks like someone made a typo when
+ // making the scripts. Therefore we change that particular comparison
+ // from using the local variable 251 to using the global variable 251.
+ if (g_cine->getGameType() == Cine::GType_FW && scumm_stricmp(currentPrcName, "CODE2.PRC") == 0 &&
+ (g_cine->getPlatform() == Common::kPlatformAmiga || g_cine->getPlatform() == Common::kPlatformAtariST) &&
+ _script.getByte(_pos) == 251 && _script.getByte(_pos + 1) == 0 && _script.getWord(_pos + 2) == 0) {
+ return o1_compareGlobalVar();
+ }
+
byte varIdx = getNextByte();
byte varType = getNextByte();