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Diffstat (limited to 'engines/composer/detection.cpp')
-rw-r--r-- | engines/composer/detection.cpp | 233 |
1 files changed, 233 insertions, 0 deletions
diff --git a/engines/composer/detection.cpp b/engines/composer/detection.cpp new file mode 100644 index 0000000000..8c97b6c4db --- /dev/null +++ b/engines/composer/detection.cpp @@ -0,0 +1,233 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "base/plugins.h" +#include "engines/advancedDetector.h" + +#include "composer/composer.h" + +namespace Composer { + +struct ComposerGameDescription { + ADGameDescription desc; + + int gameType; +}; + +int ComposerEngine::getGameType() const { + return _gameDescription->gameType; +} + +const char *ComposerEngine::getGameId() const { + return _gameDescription->desc.gameid; +} + +uint32 ComposerEngine::getFeatures() const { + return _gameDescription->desc.flags; +} + +Common::Language ComposerEngine::getLanguage() const { + return _gameDescription->desc.language; +} + +} + +static const PlainGameDescriptor composerGames[] = { + {"composer", "Composer Game"}, + {"darby", "Darby the Dragon"}, + {"gregory", "Gregory and the Hot Air Balloon"}, + {"liam", "Magic Tales: Liam Finds a Story"}, + {"princess", "The Princess and the Crab"}, + {"sleepingcub", "Sleeping Cub's Test of Courage"}, + {0, 0} +}; + +namespace Composer { + +using Common::GUIO_NONE; + +static const ComposerGameDescription gameDescriptions[] = { + // from Liam Finds a Story CD + { + { + "magictales", + "Magic Tales Demo: Baby Yaga, Samurai, Imo", + AD_ENTRY1("book.ini", "dbc98c566f4ac61b544443524585dccb"), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_USEEXTRAASTITLE, + Common::GUIO_NONE + }, + GType_ComposerV1 + }, + + { + { + "liam", + 0, + AD_ENTRY1("install.inf", "320d2f1d4f8dd96947676ae25d6688c6"), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + Common::GUIO_NONE + }, + GType_ComposerV2 + }, + + // from Liam Finds a Story CD + { + { + "magictales", + "Magic Tales Demo: Sleeping Cub, Princess & Crab", + AD_ENTRY1("book.ini", "3dede2522bb0886c95667b082987a87f"), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_USEEXTRAASTITLE, + Common::GUIO_NONE + }, + GType_ComposerV2 + }, + + { + { + "darby", + 0, + AD_ENTRY1("install.inf", "e83cc20ee18a2e138da1aadfc640dff2"), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + Common::GUIO_NONE + }, + GType_ComposerV2 + }, + + { // Provided by Strangerke, "CD-Rom 100% Malin" Pack + { + "darby", + 0, + AD_ENTRY1("book.ini", "285308372f7dddff2ca5a25c9192cf5c"), + Common::FR_FRA, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + Common::GUIO_NONE + }, + GType_ComposerV2 + }, + + { + { + "gregory", + 0, + AD_ENTRY1("install.inf", "b7e9d6f7949d412dad0a183375069844"), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + Common::GUIO_NONE + }, + GType_ComposerV2 + }, + + { // Provided by Strangerke, "CD-Rom 100% Malin" Pack + { + "gregory", + 0, + AD_ENTRY1("book.ini", "e54fc5c00de5f94e908a969e445af5d0"), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + Common::GUIO_NONE + }, + GType_ComposerV2 + }, + + { + { + "princess", + 0, + AD_ENTRY1s("install.inf", "f1cf45db3c4c54a0d2d89d359af8f334", 244), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + Common::GUIO_NONE + }, + GType_ComposerV2 + }, + + { + { + "sleepingcub", + 0, + AD_ENTRY1s("install.inf", "1092e753b8692463f41b8c0b1931398e", 251), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + Common::GUIO_NONE + }, + GType_ComposerV2 + }, + + { AD_TABLE_END_MARKER, 0 } +}; + +} // End of namespace Composer + +using namespace Composer; + +class ComposerMetaEngine : public AdvancedMetaEngine { +public: + ComposerMetaEngine() : AdvancedMetaEngine(Composer::gameDescriptions, sizeof(Composer::ComposerGameDescription), composerGames) { + _singleid = "composer"; + } + + virtual const char *getName() const { + return "Magic Composer Engine"; + } + + virtual const char *getOriginalCopyright() const { + return "Copyright (C) 1995-1999 Animation Magic"; + } + + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual bool hasFeature(MetaEngineFeature f) const; +}; + +bool ComposerMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + const Composer::ComposerGameDescription *gd = (const Composer::ComposerGameDescription *)desc; + if (gd) { + *engine = new Composer::ComposerEngine(syst, gd); + } + return gd != 0; +} + +bool ComposerMetaEngine::hasFeature(MetaEngineFeature f) const { + return false; +} + +bool Composer::ComposerEngine::hasFeature(EngineFeature f) const { + return (f == kSupportsRTL); +} + +#if PLUGIN_ENABLED_DYNAMIC(COMPOSER) +REGISTER_PLUGIN_DYNAMIC(COMPOSER, PLUGIN_TYPE_ENGINE, ComposerMetaEngine); +#else +REGISTER_PLUGIN_STATIC(COMPOSER, PLUGIN_TYPE_ENGINE, ComposerMetaEngine); +#endif |