diff options
Diffstat (limited to 'engines/cryo/eden.cpp')
-rw-r--r-- | engines/cryo/eden.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp index 76a6c82b5a..3072268015 100644 --- a/engines/cryo/eden.cpp +++ b/engines/cryo/eden.cpp @@ -6306,9 +6306,9 @@ void EdenGame::musicspy() { mus_vol_right = p_global->pref_10C[1]; if (mus_fade_flags & 3) fademusicup(); - if (personTalking && !hnmsound_ch->numSounds) + if (personTalking && !hnmsound_ch->_numSounds) mus_fade_flags = 3; - if (music_channel->numSounds < 3) { + if (music_channel->_numSounds < 3) { patnum = mus_sequence_ptr[musicSequencePos]; if (patnum == 0xFF) { // rewind @@ -6348,17 +6348,17 @@ void EdenGame::persovox() { vol_l = p_global->pref_110[0]; vol_r = p_global->pref_110[1]; step_l = -1; - if (music_channel->volumeLeft < vol_l) + if (music_channel->_volumeLeft < vol_l) step_l = 1; step_r = -1; - if (music_channel->volumeRight < vol_r) + if (music_channel->_volumeRight < vol_r) step_r = 1; do { - if (vol_l != music_channel->volumeLeft) - CLSoundChannel_SetVolumeLeft(music_channel, music_channel->volumeLeft + step_l); - if (vol_r != music_channel->volumeRight) - CLSoundChannel_SetVolumeRight(music_channel, music_channel->volumeRight + step_r); - } while (music_channel->volumeLeft != vol_l || music_channel->volumeRight != vol_r); + if (vol_l != music_channel->_volumeLeft) + CLSoundChannel_SetVolumeLeft(music_channel, music_channel->_volumeLeft + step_l); + if (vol_r != music_channel->_volumeRight) + CLSoundChannel_SetVolumeRight(music_channel, music_channel->_volumeRight + step_r); + } while (music_channel->_volumeLeft != vol_l || music_channel->_volumeRight != vol_r); vol_l = p_global->pref_10E[0]; vol_r = p_global->pref_10E[1]; CLSoundChannel_SetVolumeLeft(hnmsound_ch, vol_l); @@ -6387,7 +6387,7 @@ void EdenGame::endpersovox() { void EdenGame::fademusicup() { int16 vol; if (mus_fade_flags & 2) { - vol = music_channel->volumeLeft; + vol = music_channel->_volumeLeft; if (vol < mus_vol_left) { vol += 8; if (vol > mus_vol_left) @@ -6402,7 +6402,7 @@ void EdenGame::fademusicup() { mus_fade_flags &= ~2; } if (mus_fade_flags & 1) { - vol = music_channel->volumeRight; + vol = music_channel->_volumeRight; if (vol < mus_vol_right) { vol += 8; if (vol > mus_vol_right) |