aboutsummaryrefslogtreecommitdiff
path: root/engines/cryomni3d/image/codecs/hlz.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/cryomni3d/image/codecs/hlz.h')
-rw-r--r--engines/cryomni3d/image/codecs/hlz.h53
1 files changed, 53 insertions, 0 deletions
diff --git a/engines/cryomni3d/image/codecs/hlz.h b/engines/cryomni3d/image/codecs/hlz.h
new file mode 100644
index 0000000000..4ec8d3e0f1
--- /dev/null
+++ b/engines/cryomni3d/image/codecs/hlz.h
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef CRYOMNI3D_IMAGE_CODECS_HLZ_H
+#define CRYOMNI3D_IMAGE_CODECS_HLZ_H
+
+#include "image/codecs/codec.h"
+
+namespace Image {
+
+/**
+ * HLZ image decoder.
+ *
+ * Used by HLZ image format and HNM video format.
+ */
+class HLZDecoder : public Codec {
+public:
+ HLZDecoder(int width, int height);
+ ~HLZDecoder();
+
+ const Graphics::Surface *decodeFrame(Common::SeekableReadStream &stream);
+ Graphics::PixelFormat getPixelFormat() const;
+
+ static void decodeFrameInPlace(Common::SeekableReadStream &stream, uint32 size, byte *dst);
+
+private:
+ Graphics::Surface *_surface;
+ int _width, _height;
+ int _bitsPerPixel;
+};
+
+} // End of namespace Image
+
+#endif