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Diffstat (limited to 'engines/cryomni3d/image/hlz.h')
-rw-r--r-- | engines/cryomni3d/image/hlz.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/engines/cryomni3d/image/hlz.h b/engines/cryomni3d/image/hlz.h new file mode 100644 index 0000000000..831632f59c --- /dev/null +++ b/engines/cryomni3d/image/hlz.h @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/** + * @file + * Image decoder used in engines: + * - hugo + * - mohawk + * - wintermute + */ + +#ifndef CRYOMNI3D_IMAGE_HLZ_H +#define CRYOMNI3D_IMAGE_HLZ_H + +#include "common/scummsys.h" +#include "common/str.h" +#include "image/image_decoder.h" + +namespace Common { +class SeekableReadStream; +} + +namespace Graphics { +struct Surface; +} + +namespace Image { +class HLZDecoder; + +class HLZFileDecoder : public ImageDecoder { +public: + HLZFileDecoder(); + virtual ~HLZFileDecoder(); + + // ImageDecoder API + void destroy(); + virtual bool loadStream(Common::SeekableReadStream &stream); + virtual const Graphics::Surface *getSurface() const { return _surface; } + const byte *getPalette() const { return _palette; } + uint16 getPaletteColorCount() const { return 256; } + +private: + HLZDecoder *_codec; + const Graphics::Surface *_surface; + byte _palette[256 * 3]; +}; + +} // End of namespace Image + +#endif |