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-rw-r--r--engines/cryomni3d/mouse_boxes.cpp95
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diff --git a/engines/cryomni3d/mouse_boxes.cpp b/engines/cryomni3d/mouse_boxes.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "cryomni3d/mouse_boxes.h"
+
+#include "common/rect.h"
+
+#include "cryomni3d/font_manager.h"
+
+namespace CryOmni3D {
+
+MouseBoxes::MouseBoxes(unsigned int size) {
+ _boxes.resize(size);
+}
+
+MouseBoxes::~MouseBoxes() {
+}
+
+void MouseBoxes::reset() {
+ unsigned int sz = _boxes.size();
+ _boxes.clear();
+ _boxes.resize(sz);
+}
+
+void MouseBoxes::setupBox(int box_id, int left, int top, int right, int bottom,
+ const Common::String *text) {
+ MouseBox &box = _boxes[box_id];
+ box.left = left;
+ box.top = top;
+ box.right = right;
+ box.bottom = bottom;
+ box.isChar = false;
+ box.string = text;
+}
+
+void MouseBoxes::setupBox(int box_id, int left, int top, int right, int bottom, const char *text) {
+ MouseBox &box = _boxes[box_id];
+ box.left = left;
+ box.top = top;
+ box.right = right;
+ box.bottom = bottom;
+ box.isChar = true;
+ box.charp = text;
+}
+
+Common::Rect MouseBoxes::getBoxRect(int box_id) const {
+ const MouseBox &box = _boxes[box_id];
+ return Common::Rect(box.left, box.top, box.right, box.bottom);
+}
+
+Common::Point MouseBoxes::getBoxOrigin(int box_id) const {
+ const MouseBox &box = _boxes[box_id];
+ return Common::Point(box.left, box.top);
+}
+
+bool MouseBoxes::hitTest(int box_id, const Common::Point &pt) {
+ const MouseBox &box = _boxes[box_id];
+
+ return (box.left != -1) &&
+ (pt.x > box.left && pt.x < box.right &&
+ pt.y > box.top && pt.y < box.bottom);
+}
+
+void MouseBoxes::display(int box_id, const FontManager &font_manager) {
+ const MouseBox &box = _boxes[box_id];
+
+ if (box.string) {
+ if (box.isChar) {
+ font_manager.displayStr(box.left, box.top, box.charp);
+ } else {
+ font_manager.displayStr(box.left, box.top, *box.string);
+ }
+ }
+}
+
+}