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Diffstat (limited to 'engines/cryomni3d/mouse_boxes.cpp')
-rw-r--r-- | engines/cryomni3d/mouse_boxes.cpp | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/engines/cryomni3d/mouse_boxes.cpp b/engines/cryomni3d/mouse_boxes.cpp new file mode 100644 index 0000000000..6e8887d0dd --- /dev/null +++ b/engines/cryomni3d/mouse_boxes.cpp @@ -0,0 +1,95 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "cryomni3d/mouse_boxes.h" + +#include "common/rect.h" + +#include "cryomni3d/font_manager.h" + +namespace CryOmni3D { + +MouseBoxes::MouseBoxes(unsigned int size) { + _boxes.resize(size); +} + +MouseBoxes::~MouseBoxes() { +} + +void MouseBoxes::reset() { + unsigned int sz = _boxes.size(); + _boxes.clear(); + _boxes.resize(sz); +} + +void MouseBoxes::setupBox(int box_id, int left, int top, int right, int bottom, + const Common::String *text) { + MouseBox &box = _boxes[box_id]; + box.left = left; + box.top = top; + box.right = right; + box.bottom = bottom; + box.isChar = false; + box.string = text; +} + +void MouseBoxes::setupBox(int box_id, int left, int top, int right, int bottom, const char *text) { + MouseBox &box = _boxes[box_id]; + box.left = left; + box.top = top; + box.right = right; + box.bottom = bottom; + box.isChar = true; + box.charp = text; +} + +Common::Rect MouseBoxes::getBoxRect(int box_id) const { + const MouseBox &box = _boxes[box_id]; + return Common::Rect(box.left, box.top, box.right, box.bottom); +} + +Common::Point MouseBoxes::getBoxOrigin(int box_id) const { + const MouseBox &box = _boxes[box_id]; + return Common::Point(box.left, box.top); +} + +bool MouseBoxes::hitTest(int box_id, const Common::Point &pt) { + const MouseBox &box = _boxes[box_id]; + + return (box.left != -1) && + (pt.x > box.left && pt.x < box.right && + pt.y > box.top && pt.y < box.bottom); +} + +void MouseBoxes::display(int box_id, const FontManager &font_manager) { + const MouseBox &box = _boxes[box_id]; + + if (box.string) { + if (box.isChar) { + font_manager.displayStr(box.left, box.top, box.charp); + } else { + font_manager.displayStr(box.left, box.top, *box.string); + } + } +} + +} |