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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef CRYOMNI3D_VERSAILLES_DIALOGS_MANAGER_H
+#define CRYOMNI3D_VERSAILLES_DIALOGS_MANAGER_H
+
+#include "common/hashmap.h"
+#include "common/hash-str.h"
+#include "graphics/managed_surface.h"
+
+#include "cryomni3d/dialogs_manager.h"
+#include "cryomni3d/font_manager.h"
+
+namespace CryOmni3D {
+namespace Versailles {
+
+class CryOmni3DEngine_Versailles;
+
+class Versailles_DialogsManager : public DialogsManager {
+public:
+ Versailles_DialogsManager(CryOmni3DEngine_Versailles *engine) : _engine(engine) { }
+
+ // This overload will hide the base one and this is what we want
+ bool play(const Common::String &sequence);
+
+ typedef void (CryOmni3DEngine_Versailles::*ShowCallback)();
+ void registerShowCallback(const Common::String &showName, ShowCallback callback) { _shows[showName] = callback; }
+
+protected:
+ void executeShow(const Common::String &show) override;
+ void playDialog(const Common::String &video, const Common::String &sound,
+ const Common::String &text, const SubtitlesSettings &settings) override;
+ void displayMessage(const Common::String &text) override;
+ unsigned int askPlayerQuestions(const Common::String &video,
+ const Common::StringArray &questions) override;
+
+private:
+ CryOmni3DEngine_Versailles *_engine;
+ Common::HashMap<Common::String, ShowCallback> _shows;
+
+ void loadFrame(const Common::String &video);
+
+ Graphics::ManagedSurface _lastImage;
+};
+
+} // End of namespace Versailles
+} // End of namespace CryOmni3D
+
+#endif