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Diffstat (limited to 'engines/cryomni3d/versailles/dialogs_manager.h')
-rw-r--r-- | engines/cryomni3d/versailles/dialogs_manager.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/engines/cryomni3d/versailles/dialogs_manager.h b/engines/cryomni3d/versailles/dialogs_manager.h new file mode 100644 index 0000000000..3c5028ff2f --- /dev/null +++ b/engines/cryomni3d/versailles/dialogs_manager.h @@ -0,0 +1,68 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef CRYOMNI3D_VERSAILLES_DIALOGS_MANAGER_H +#define CRYOMNI3D_VERSAILLES_DIALOGS_MANAGER_H + +#include "common/hashmap.h" +#include "common/hash-str.h" +#include "graphics/managed_surface.h" + +#include "cryomni3d/dialogs_manager.h" +#include "cryomni3d/font_manager.h" + +namespace CryOmni3D { +namespace Versailles { + +class CryOmni3DEngine_Versailles; + +class Versailles_DialogsManager : public DialogsManager { +public: + Versailles_DialogsManager(CryOmni3DEngine_Versailles *engine) : _engine(engine) { } + + // This overload will hide the base one and this is what we want + bool play(const Common::String &sequence); + + typedef void (CryOmni3DEngine_Versailles::*ShowCallback)(); + void registerShowCallback(const Common::String &showName, ShowCallback callback) { _shows[showName] = callback; } + +protected: + void executeShow(const Common::String &show) override; + void playDialog(const Common::String &video, const Common::String &sound, + const Common::String &text, const SubtitlesSettings &settings) override; + void displayMessage(const Common::String &text) override; + unsigned int askPlayerQuestions(const Common::String &video, + const Common::StringArray &questions) override; + +private: + CryOmni3DEngine_Versailles *_engine; + Common::HashMap<Common::String, ShowCallback> _shows; + + void loadFrame(const Common::String &video); + + Graphics::ManagedSurface _lastImage; +}; + +} // End of namespace Versailles +} // End of namespace CryOmni3D + +#endif |