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Diffstat (limited to 'engines/cryomni3d/wam_parser.h')
-rw-r--r-- | engines/cryomni3d/wam_parser.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/engines/cryomni3d/wam_parser.h b/engines/cryomni3d/wam_parser.h new file mode 100644 index 0000000000..6f678afd11 --- /dev/null +++ b/engines/cryomni3d/wam_parser.h @@ -0,0 +1,81 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef CRYOMNI3D_WAM_PARSER_H +#define CRYOMNI3D_WAM_PARSER_H + +#include "common/array.h" +#include "common/rect.h" +#include "common/str.h" + +namespace Common { +class ReadStream; +} + +namespace CryOmni3D { + +class Omni3DManager; + +struct Zone { + unsigned int zoneId; + unsigned int action; + Common::Rect rct; +}; + +struct Transition { + unsigned int dstId; + double srcAlpha; + double srcBeta; + double dstAlpha; + double dstBeta; + Common::Array<Common::String> animations; + unsigned int getNumAnimations() const { return animations.size(); } +}; + +struct Place { + unsigned int placeId; + Common::Array<Common::String> warps; + Common::Array<Transition> transitions; + Common::Array<Zone> zones; + + unsigned int getNumStates() const { return warps.size(); } + unsigned int getNumTransitions() const { return transitions.size(); } + void setupWarpConstraints(Omni3DManager &omni3d) const; + unsigned int hitTest(const Common::Point &point) const; + const Transition *findTransition(unsigned int nextPlaceId) const; +}; + +class WAMParser { +public: + void loadStream(Common::ReadStream &stream); + const Place *findPlaceById(unsigned int placeId) const; + +private: + // For duplicate finding + // We use a different name because else it gets chosen before the const one and fails because it's private + Place *findPlaceById_(unsigned int placeId); + Common::Array<Place> _places; +}; + +} // End of namespace CryOmni3D + +#endif |