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-rw-r--r--engines/dm/console.cpp290
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diff --git a/engines/dm/console.cpp b/engines/dm/console.cpp
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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+/*
+* Based on the Reverse Engineering work of Christophe Fontanel,
+* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
+*/
+
+#include "dm/console.h"
+#include "dm/dm.h"
+#include "dm/champion.h"
+#include "dm/dungeonman.h"
+#include "dm/movesens.h"
+#include "dm/objectman.h"
+
+
+namespace DM {
+
+bool cstrEquals(const char* a, const char *b) { return strcmp(a, b) == 0; }
+
+class SingleUseFlag {
+ bool _flag;
+public:
+ SingleUseFlag() : _flag(true) {}
+ bool check() {
+ bool currFlagState = _flag;
+ _flag = false;
+ return currFlagState;
+ }
+};
+
+const char *Console::debugGetDirectionName(int16 dir) {
+ static const char *directionNames[] = {"North", "East", "South", "West"};
+ if (dir < 0 || dir > 3)
+ return "Invalid direction";
+ return directionNames[dir];
+}
+
+Console::Console(DM::DMEngine* vm) : _vm(vm) {
+ _debugGodmodeMana = false;
+ _debugGodmodeHP = false;
+ _debugGodmodeStamina = false;
+
+ _debugNoclip = false;
+
+ registerCmd("godmode", WRAP_METHOD(Console, Cmd_godmode));
+ registerCmd("noclip", WRAP_METHOD(Console, Cmd_noclip));
+ registerCmd("pos", WRAP_METHOD(Console, Cmd_pos));
+ registerCmd("map", WRAP_METHOD(Console, Cmd_map));
+ registerCmd("listItems", WRAP_METHOD(Console, Cmd_listItems));
+ registerCmd("gimme", WRAP_METHOD(Console, Cmd_gimme));
+}
+
+bool Console::Cmd_godmode(int argc, const char** argv) {
+ if (argc != 3)
+ goto argumentError;
+
+ bool setFlagTo;
+
+ if (cstrEquals("on", argv[2])) {
+ setFlagTo = true;
+ } else if (cstrEquals("off", argv[2])) {
+ setFlagTo = false;
+ } else
+ goto argumentError;
+
+ if (cstrEquals("all", argv[1])) {
+ _debugGodmodeHP = _debugGodmodeMana = _debugGodmodeStamina = setFlagTo;
+ } else if (cstrEquals("mana", argv[1])) {
+ _debugGodmodeMana = setFlagTo;
+ } else if (cstrEquals("hp", argv[1])) {
+ _debugGodmodeHP = setFlagTo;
+ } else if (cstrEquals("stamina", argv[1])) {
+ _debugGodmodeStamina = setFlagTo;
+ } else
+ goto argumentError;
+
+ debugPrintf("God mode set for %s to %s\n", argv[1], argv[2]);
+ return true;
+
+argumentError:
+ debugPrintf("Usage: %s <all/mana/hp/stamina> <on/off>\n", argv[0]);
+ return true;
+}
+
+bool Console::Cmd_noclip(int argc, const char** argv) {
+ if (argc != 2)
+ goto argumentError;
+
+ if (cstrEquals("on", argv[1])) {
+ _debugNoclip = true;
+ static SingleUseFlag haventWarned;
+ if (haventWarned.check())
+ debugPrintf("Noclip can cause glitches and crashes.\n");
+ } else if (cstrEquals("off", argv[1])) {
+ _debugNoclip = false;
+ } else
+ goto argumentError;
+
+ debugPrintf("Noclip set to %s\n", argv[1]);
+ return true;
+
+argumentError:
+ debugPrintf("Usage: %s <on/off>\n", argv[0]);
+ return true;
+}
+
+bool Console::Cmd_pos(int argc, const char** argv) {
+ DungeonMan &dm = *_vm->_dungeonMan;
+ if (argc == 2 && cstrEquals("get", argv[1])) {
+ debugPrintf("Position: (%d, %d) Direction: %s\n", dm._partyMapX + dm._currMap->_offsetMapX,
+ dm._partyMapY + dm._currMap->_offsetMapY, debugGetDirectionName(_vm->_dungeonMan->_partyDir));
+ } else if (argc == 4 && cstrEquals("set", argv[1])) {
+ int x = atoi(argv[2]);
+ int y = atoi(argv[3]);
+ if ((x == 0 && !cstrEquals("0", argv[2])) || (y == 0 && !cstrEquals("0", argv[3]))) {
+ debugPrintf("Error, supply two numbers to '%s set' command\n", argv[0]);
+ return true;
+ }
+
+ Map &currMap = *_vm->_dungeonMan->_currMap;
+ // not >= because dimensions are inslucsive
+ if (x < currMap._offsetMapX || x > currMap._width + currMap._offsetMapX
+ || y < currMap._offsetMapY || y > currMap._height + currMap._offsetMapY) {
+ debugPrintf("Position (%d, %d) is out of bounds, possible values: ([1-%d],[1-%d])\n", x, y,
+ currMap._width + currMap._offsetMapX, currMap._height + currMap._offsetMapY);
+ return true;
+ }
+
+ static SingleUseFlag haventWarned;
+ if (haventWarned.check())
+ debugPrintf("Setting position directly can cause glitches and crashes.\n");
+ debugPrintf("Position set to (%d, %d)\n", x, y);
+ _vm->_moveSens->getMoveResult(Thing::_party, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY,
+ x - currMap._offsetMapX, y - currMap._offsetMapY);
+ } else
+ goto argumentError;
+
+ return true;
+
+argumentError:
+ debugPrintf("Usage: %s get\n", argv[0]);
+ debugPrintf("Usage: %s set <#> <#>\n", argv[0]);
+ return true;
+}
+
+bool Console::Cmd_map(int argc, const char** argv) {
+ if (argc == 2 && cstrEquals("get", argv[1])) {
+ debugPrintf("Map index: %d\n", _vm->_dungeonMan->_partyMapIndex);
+ } else if (argc == 3 && cstrEquals("set", argv[1])) {
+ int index = atoi(argv[2]);
+ if (index == 0 && !cstrEquals("0", argv[2])) {
+ debugPrintf("Error, supply a number to '%s set' command\n", argv[0]);
+ return true;
+ }
+
+ // not >= because dimensions are inslucsive
+ if (index < 0 || index >= _vm->_dungeonMan->_dungeonFileHeader._mapCount) {
+ debugPrintf("Map index %d is out of bounds, possible values [0, %d]\n", index, _vm->_dungeonMan->_dungeonFileHeader._mapCount - 1);
+ return true;
+ }
+
+ static SingleUseFlag haventWarned;
+ if (haventWarned.check())
+ debugPrintf("Setting map directly can cause glitches and crashes.\n");
+ debugPrintf("Map set to %d\n", index);
+
+ _vm->_moveSens->getMoveResult(Thing::_party, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMMapXNotOnASquare, 0);
+ _vm->_newPartyMapIndex = _vm->_dungeonMan->getLocationAfterLevelChange(
+ _vm->_dungeonMan->_partyMapIndex, index - _vm->_dungeonMan->_partyMapIndex,
+ &_vm->_dungeonMan->_partyMapX, &_vm->_dungeonMan->_partyMapY);
+ if (_vm->_newPartyMapIndex == -1)
+ _vm->_newPartyMapIndex = index;
+ _vm->_dungeonMan->setCurrentMap(_vm->_newPartyMapIndex);
+ _vm->_championMan->setPartyDirection(_vm->_dungeonMan->getStairsExitDirection(_vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY));
+ _vm->_dungeonMan->setCurrentMap(_vm->_dungeonMan->_partyMapIndex);
+ } else
+ goto argumentError;
+
+ return true;
+
+argumentError:
+ debugPrintf("Usage: %s get\n", argv[0]);
+ debugPrintf("Usage: %s set <#>\n", argv[0]);
+ return true;
+}
+
+bool Console::Cmd_listItems(int argc, const char** argv) {
+ Common::String searchedString = "";
+ for (int16 i = 1; i < argc; ++i) {
+ searchedString += argv[i];
+ searchedString += " ";
+ }
+ searchedString.deleteLastChar();
+
+ bool atleastOneFound = false;
+ int16 namesPrintedInLine = 0;
+
+ if(strstr(_vm->_objectMan->_objectNames[0], searchedString.c_str()) != nullptr)
+ debugPrintf("| %s", _vm->_objectMan->_objectNames[0]);
+
+ for (uint16 i = 1; i < kDMObjectNameCount; ++i) {
+ const char *name = _vm->_objectMan->_objectNames[i - 1];
+ const char *prevName = _vm->_objectMan->_objectNames[i];
+
+ if (!cstrEquals(name, prevName) && (strstr(name, searchedString.c_str()) != nullptr)) {
+ debugPrintf(" | %s", name);
+ atleastOneFound = true;
+
+ if ((++namesPrintedInLine % 6) == 0) {
+ namesPrintedInLine = 0;
+ debugPrintf("\n");
+ }
+ }
+ }
+
+ if (atleastOneFound) {
+ debugPrintf("\n");
+ } else {
+ debugPrintf("No itemnames found containing '%s'\n", searchedString.c_str());
+ }
+
+ return true;
+}
+
+bool Console::Cmd_gimme(int argc, const char** argv) {
+ if (argc < 2) {
+ debugPrintf("Usage: gimme <item name> // item name can have spaces\n");
+ return true;
+ }
+
+ Common::String requestedItemName;
+ for (int16 i = 1; i < argc; ++i) {
+ requestedItemName += argv[i];
+ requestedItemName += " ";
+ }
+ requestedItemName.deleteLastChar();
+
+ for (int16 thingType = 0; thingType < 16; ++thingType) { // 16 number of item types
+ uint16 *thingDataArray = _vm->_dungeonMan->_thingData[thingType];
+ uint16 thingTypeSize = _vm->_dungeonMan->_thingDataWordCount[thingType];
+ uint16 thingCount = _vm->_dungeonMan->_dungeonFileHeader._thingCounts[thingType];
+
+ Thing dummyThing(0);
+ dummyThing.setType(thingType);
+ for (int16 thingIndex = 0; thingIndex < thingCount; ++thingIndex) {
+ dummyThing.setIndex(thingIndex);
+ int16 iconIndex = _vm->_objectMan->getIconIndex(dummyThing);
+ if (iconIndex != -1) {
+ const char *displayName = _vm->_objectMan->_objectNames[iconIndex];
+ if (cstrEquals(displayName, requestedItemName.c_str())) {
+ uint16 *newThingData = new uint16[(thingCount + 1) * thingTypeSize];
+ memcpy(newThingData, thingDataArray, sizeof(uint16) * thingTypeSize * thingCount);
+ delete[] thingDataArray;
+ for (uint16 i = 0; i < thingTypeSize; ++i)
+ newThingData[thingCount * thingTypeSize + i] = newThingData[thingIndex * thingTypeSize + i];
+ _vm->_dungeonMan->_dungeonFileHeader._thingCounts[thingType]++;
+ _vm->_dungeonMan->_thingData[thingType] = newThingData;
+ _vm->_championMan->addObjectInSlot((ChampionIndex)0, dummyThing, (ChampionSlot)29);
+ debugPrintf("Item gimmed to the first champion, last slot\n");
+ return true;
+ }
+ }
+ }
+ }
+
+ debugPrintf("No item found with name '%s'\n", requestedItemName.c_str());
+ return true;
+}
+
+}