diff options
Diffstat (limited to 'engines/dm/dm.cpp')
| -rw-r--r-- | engines/dm/dm.cpp | 7 | 
1 files changed, 5 insertions, 2 deletions
| diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp index 3eb323125a..2e53490622 100644 --- a/engines/dm/dm.cpp +++ b/engines/dm/dm.cpp @@ -241,7 +241,9 @@ void DMEngine::f463_initializeGame() {  	_displayMan->loadPalette(g21_PalDungeonView[0]);  	_displayMan->f94_loadFloorSet(k0_FloorSetStone);  	_displayMan->f95_loadWallSet(k0_WallSetStone); -	f503_loadSounds(); + +	f503_loadSounds(); // @ F0506_AMIGA_AllocateData +  	f437_STARTEND_drawTittle();  	_textMan->f54_textInitialize();  	_objectMan->loadObjectNames(); @@ -251,7 +253,8 @@ void DMEngine::f463_initializeGame() {  		if (_engineShouldQuit)  			return;  	} while (f435_loadgame(1) != k1_LoadgameSuccess); -	//F0396_MENUS_LoadSpellAreaLinesBitmap() is not needed, every bitmap has been loaded + +	_displayMan->f466_loadIntoBitmap(k11_MenuSpellAreLinesIndice, _menuMan->_gK73_bitmapSpellAreaLines); // @ F0396_MENUS_LoadSpellAreaLinesBitmap  	// There was some memory wizardy for the Amiga platform, I skipped that part  	_displayMan->f461_allocateFlippedWallBitmaps(); | 
