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-rw-r--r--engines/dm/dm.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/dm/dm.h b/engines/dm/dm.h
index 9ace815f51..3f7f55823c 100644
--- a/engines/dm/dm.h
+++ b/engines/dm/dm.h
@@ -180,7 +180,6 @@ class DMEngine : public Engine {
void f448_initMemoryManager(); // @ F0448_STARTUP1_InitializeMemoryManager_CPSADEF
void f2_gameloop(); // @ F0002_MAIN_GameLoop_CPSDF
void initArrays();
-
public:
explicit DMEngine(OSystem *syst);
~DMEngine();
@@ -218,7 +217,7 @@ public:
bool _g321_stopWaitingForPlayerInput; // @ G0321_B_StopWaitingForPlayerInput
bool _g301_gameTimeTicking; // @ G0301_B_GameTimeTicking
bool _g524_restartGameAllowed; // @ G0524_B_RestartGameAllowed
- uint32 _g525_gameId; // @ G0525_l_GameID, probably useless here
+ int32 _g525_gameId; // @ G0525_l_GameID, probably useless here
bool _g331_pressingEye; // @ G0331_B_PressingEye
bool _g332_stopPressingEye; // @ G0332_B_StopPressingEye
bool _g333_pressingMouth; // @ G0333_B_PressingMouth
@@ -229,8 +228,8 @@ public:
bool _g302_gameWon; // @ G0302_B_GameWon
int16 _g327_newPartyMapIndex; // @ G0327_i_NewPartyMapIndex
bool _g325_setMousePointerToObjectInMainLoop; // @ G0325_B_SetMousePointerToObjectInMainLoop
+ int16 _g310_disabledMovementTicks; // @ G0310_i_DisabledMovementTicks
- // TODO: refactor direction into a class
int8 _dirIntoStepCountEast[4]; // @ G0233_ai_Graphic559_DirectionToStepEastCount
int8 _dirIntoStepCountNorth[4]; // @ G0234_ai_Graphic559_DirectionToStepNorthCount
uint32 _g313_gameTime; // @ G0313_ul_GameTime