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Diffstat (limited to 'engines/dm/dmglobals.cpp')
-rw-r--r-- | engines/dm/dmglobals.cpp | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/engines/dm/dmglobals.cpp b/engines/dm/dmglobals.cpp new file mode 100644 index 0000000000..993f112b02 --- /dev/null +++ b/engines/dm/dmglobals.cpp @@ -0,0 +1,58 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +/* +* Based on the Reverse Engineering work of Christophe Fontanel, +* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/) +*/ + +#include "common/system.h" + +#include "dm/dm.h" +#include "dm/gfx.h" +#include "dm/dungeonman.h" +#include "dm/eventman.h" +#include "dm/menus.h" +#include "dm/champion.h" +#include "dm/loadsave.h" +#include "dm/objectman.h" +#include "dm/inventory.h" +#include "dm/text.h" +#include "dm/movesens.h" + +namespace DM { + +void DMEngine::initConstants() { + // G0233_ai_Graphic559_DirectionToStepEastCount + _dirIntoStepCountEast[0] = 0; // North + _dirIntoStepCountEast[1] = 1; // East + _dirIntoStepCountEast[2] = 0; // West + _dirIntoStepCountEast[3] = -1; // South + + // G0234_ai_Graphic559_DirectionToStepNorthCount + _dirIntoStepCountNorth[0] = -1; // North + _dirIntoStepCountNorth[1] = 0; // East + _dirIntoStepCountNorth[2] = 1; // West + _dirIntoStepCountNorth[3] = 0; // South +} + +} // End of namespace DM |