diff options
Diffstat (limited to 'engines/dm/gfx.cpp')
-rw-r--r-- | engines/dm/gfx.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp index 7f31b29575..f75e7eb170 100644 --- a/engines/dm/gfx.cpp +++ b/engines/dm/gfx.cpp @@ -2162,22 +2162,20 @@ void DisplayMan::drawSquareD0L(Direction dir, int16 posX, int16 posY) { uint16 squareAspect[5]; _vm->_dungeonMan->setSquareAspect(squareAspect, dir, posX, posY); switch (squareAspect[kDMSquareAspectElement]) { - case kDMElementTypeWall: - drawWallSetBitmap(bitmapWallSetWallD0L, _frameWalls163[kDMViewSquareD0L]); - break; + case kDMElementTypeStairsSide: + drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexSideD0L, frameStairsSideD0L); + return; + case kDMElementTypePit: + drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? kDMGraphicIdxFloorPitInvisibleD0L : kDMGraphicIdxFloorPitD0L, frameFloorPitD0L); + // fall through case kDMElementTypeCorridor: - case kDMElementTypeTeleporter: case kDMElementTypeDoorSide: + case kDMElementTypeTeleporter: drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, kDMViewSquareD0L, kDMCellOrderBackRight); break; - case kDMElementTypePit: - drawFloorPitOrStairsBitmap(squareAspect[kDMSquareAspectPitInvisible] ? kDMGraphicIdxFloorPitInvisibleD0L : kDMGraphicIdxFloorPitD0L, frameFloorPitD0L); - case kDMElementTypeStairsSide: - if (squareAspect[kDMSquareAspectStairsUp]) - drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexSideD0L, frameStairsSideD0L); - break; - default: - break; + case kDMElementTypeWall: + drawWallSetBitmap(bitmapWallSetWallD0L, _frameWalls163[kDMViewSquareD0L]); + return; } drawCeilingPit(kDMGraphicIdxCeilingPitD0L, &frameCeilingPitD0L, posX, posY, false); @@ -2200,6 +2198,7 @@ void DisplayMan::drawSquareD0R(Direction dir, int16 posX, int16 posY) { case kDMElementTypePit: drawFloorPitOrStairsBitmapFlippedHorizontally(squareAspect[kDMSquareAspectPitInvisible] ? kDMGraphicIdxFloorPitInvisibleD0L : kDMGraphicIdxFloorPitD0L, frameFloorPitD0R); + // fall through case kDMElementTypeCorridor: case kDMElementTypeDoorSide: case kDMElementTypeTeleporter: |