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-rw-r--r--engines/dm/timeline.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/dm/timeline.h b/engines/dm/timeline.h
index a0d2877704..a11b26c297 100644
--- a/engines/dm/timeline.h
+++ b/engines/dm/timeline.h
@@ -31,8 +31,9 @@
#include "dm.h"
namespace DM {
+ class Sensor;
-/* Event types */
+ /* Event types */
enum TimelineEventType {
/* Used when a creature in a group was damaged or killed by a Poison Cloud or by a closing door or if Lord Chaos is surrounded by = 3, Fluxcages */
kM3_TMEventTypeCreateReactionEvent29DangerOnSquare = -3, // @ CM3_EVENT_CREATE_REACTION_EVENT_29_DANGER_ON_SQUARE
@@ -169,7 +170,8 @@ public:
void f251_timelineProcessEvent9_squarePit(TimelineEvent *event); // @ F0251_TIMELINE_ProcessEvent9_Square_Pit
void f249_moveTeleporterOrPitSquareThings(uint16 mapX, uint16 mapY); // @ F0249_TIMELINE_MoveTeleporterOrPitSquareThings
void f250_timelineProcessEvent8_squareTeleporter(TimelineEvent *event); // @ F0250_TIMELINE_ProcessEvent8_Square_Teleporter
-
+ void f248_timelineProcessEvent6_squareWall(TimelineEvent *event); // @ F0248_TIMELINE_ProcessEvent6_Square_Wall
+ void f247_triggerProjectileLauncher(Sensor *sensor, TimelineEvent *event); // @ F0247_TIMELINE_TriggerProjectileLauncher
};