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-rw-r--r--engines/dm/TODOs/todo.txt3
-rw-r--r--engines/dm/dm.cpp137
-rw-r--r--engines/dm/dm.h1
-rw-r--r--engines/dm/group.cpp2
4 files changed, 140 insertions, 3 deletions
diff --git a/engines/dm/TODOs/todo.txt b/engines/dm/TODOs/todo.txt
index 721507c26c..d20ddb0957 100644
--- a/engines/dm/TODOs/todo.txt
+++ b/engines/dm/TODOs/todo.txt
@@ -6,15 +6,14 @@ Bugs:
When reordering a champions, the icons in the top right corner ar drawn twice under the cursor
Logic:
- F0444_STARTEND_Endgame is broken
Items thrown on the right side end up on the left side
I'm not sure, but the cooldown between champion actions when fighting monsters seems too muh
+ Clicking with a scroll in hand on the eye in the inventory makes userinput glitchy
Possible bugs:
- k1_LeftMouseButton and k2_RightMouseButton have values 1 and 2 respectively, contrary to the original in the original: MASK0x0001_MOUSE_RIGHT_BUTTON, MASK0x0002_MOUSE_LEFT_BUTTON
- possible garbage value return in f140_getObjectWeight
- - After loading, creatures are in the wrong cells of a square
Todo:
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp
index 2d5efdd8a1..51be9d8167 100644
--- a/engines/dm/dm.cpp
+++ b/engines/dm/dm.cpp
@@ -762,7 +762,144 @@ void DMEngine::f438_STARTEND_OpenEntranceDoors() {
_savedScreenForOpenEntranceDoors = nullptr;
}
+void DMEngine::f446_STARTEND_fuseSequnce() {
+ int16 L1424_i_Multiple;
+#define AL1424_B_RemoveFluxcagesFromLoadChaosSquare L1424_i_Multiple
+#define AL1424_i_Attack L1424_i_Multiple
+#define AL1424_i_CreatureTypeSwitchCount L1424_i_Multiple
+#define AL1424_i_MapX L1424_i_Multiple
+#define AL1424_i_TextStringThingCount L1424_i_Multiple
+ int16 L1425_i_Multiple;
+#define AL1425_i_FluxcageMapX L1425_i_Multiple
+#define AL1425_i_MapY L1425_i_Multiple
+#define AL1425_i_CycleCount L1425_i_Multiple
+#define AL1425_i_TextStringThingIndex L1425_i_Multiple
+ int16 L1426_i_Multiple;
+#define AL1426_i_FluxcageMapY L1426_i_Multiple
+#define AL1426_i_FuseSequenceUpdateCount L1426_i_Multiple
+#define AL1426_i_TextStringThingCount L1426_i_Multiple
+ Thing L1427_T_Thing;
+ Group* L1428_ps_Group;
+ Explosion* L1429_ps_Explosion;
+ Thing L1430_T_NextThing;
+ int16 L1431_i_LordChaosMapX;
+ int16 L1432_i_LordChaosMapY;
+ Thing L1433_T_LordChaosThing;
+ char L1434_c_TextFirstCharacter;
+ Thing L1435_aT_TextStringThings[8];
+ char L1436_ac_String[200];
+
+
+ _g302_gameWon = true;
+ if (_inventoryMan->_g432_inventoryChampionOrdinal) {
+ _inventoryMan->f355_toggleInventory(k4_ChampionCloseInventory);
+ }
+ _eventMan->f363_highlightBoxDisable();
+ _championMan->_g407_party._magicalLightAmount = 200;
+ _inventoryMan->f337_setDungeonViewPalette();
+ _championMan->_g407_party._fireShieldDefense = _championMan->_g407_party._spellShieldDefense = _championMan->_g407_party._shieldDefense = 100;
+ _timeline->f260_timelineRefreshAllChampionStatusBoxes();
+ f445_STARTEND_fuseSequenceUpdate();
+ L1431_i_LordChaosMapX = _dungeonMan->_g306_partyMapX;
+ L1432_i_LordChaosMapY = _dungeonMan->_g307_partyMapY;
+ L1431_i_LordChaosMapX += _dirIntoStepCountEast[_dungeonMan->_g308_partyDir], L1432_i_LordChaosMapY += _dirIntoStepCountNorth[_dungeonMan->_g308_partyDir];
+ L1428_ps_Group = (Group*)_dungeonMan->f156_getThingData(L1433_T_LordChaosThing = _groupMan->f175_groupGetThing(L1431_i_LordChaosMapX, L1432_i_LordChaosMapY));
+ L1428_ps_Group->_health[0] = 10000;
+ _dungeonMan->f146_setGroupCells(L1428_ps_Group, k255_CreatureTypeSingleCenteredCreature, _dungeonMan->_g309_partyMapIndex);
+ _dungeonMan->f148_setGroupDirections(L1428_ps_Group, returnOppositeDir(_dungeonMan->_g308_partyDir), _dungeonMan->_g309_partyMapIndex);
+
+ AL1424_B_RemoveFluxcagesFromLoadChaosSquare = true;
+ AL1425_i_FluxcageMapX = _dungeonMan->_g306_partyMapX;
+ AL1426_i_FluxcageMapY = _dungeonMan->_g307_partyMapY;
+T0446002:
+ L1427_T_Thing = _dungeonMan->f162_getSquareFirstObject(AL1425_i_FluxcageMapX, AL1426_i_FluxcageMapY);
+ while (L1427_T_Thing != Thing::_endOfList) {
+ if (L1427_T_Thing.getType() == k15_ExplosionThingType) {
+ L1429_ps_Explosion = (Explosion*)_dungeonMan->f156_getThingData(L1427_T_Thing);
+ if (L1429_ps_Explosion->getType() == k50_ExplosionType_Fluxcage) {
+ _dungeonMan->f164_unlinkThingFromList(L1427_T_Thing, Thing(0), AL1425_i_FluxcageMapX, AL1426_i_FluxcageMapY);
+ L1429_ps_Explosion->setNextThing(Thing::_none);
+ goto T0446002;
+ }
+ }
+ L1427_T_Thing = _dungeonMan->f159_getNextThing(L1427_T_Thing);
+ }
+ if (AL1424_B_RemoveFluxcagesFromLoadChaosSquare) {
+ AL1424_B_RemoveFluxcagesFromLoadChaosSquare = false;
+ AL1425_i_FluxcageMapX = L1431_i_LordChaosMapX;
+ AL1426_i_FluxcageMapY = L1432_i_LordChaosMapY;
+ goto T0446002;
+ }
+
+ f445_STARTEND_fuseSequenceUpdate();
+ for (AL1424_i_Attack = 55; AL1424_i_Attack <= 255; AL1424_i_Attack += 40) {
+ _projexpl->f213_explosionCreate(Thing::_explFireBall, AL1424_i_Attack, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k255_CreatureTypeSingleCenteredCreature);
+ f445_STARTEND_fuseSequenceUpdate();
+ }
+ f064_SOUND_RequestPlay_CPSD(k17_soundBUZZ, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k1_soundModePlayIfPrioritized);
+ L1428_ps_Group->_type = k25_CreatureTypeLordOrder;
+ f445_STARTEND_fuseSequenceUpdate();
+ for (AL1424_i_Attack = 55; AL1424_i_Attack <= 255; AL1424_i_Attack += 40) {
+ _projexpl->f213_explosionCreate(Thing::_explHarmNonMaterial, AL1424_i_Attack, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k255_CreatureTypeSingleCenteredCreature);
+ f445_STARTEND_fuseSequenceUpdate();
+ }
+ for (AL1425_i_CycleCount = 4; --AL1425_i_CycleCount; ) {
+ for (AL1424_i_CreatureTypeSwitchCount = 5; --AL1424_i_CreatureTypeSwitchCount; ) {
+ f064_SOUND_RequestPlay_CPSD(k17_soundBUZZ, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k1_soundModePlayIfPrioritized);
+ L1428_ps_Group->_type = (AL1424_i_CreatureTypeSwitchCount & 0x0001) ? k25_CreatureTypeLordOrder : k23_CreatureTypeLordChaos;
+ for (AL1426_i_FuseSequenceUpdateCount = AL1425_i_CycleCount; AL1426_i_FuseSequenceUpdateCount--; f445_STARTEND_fuseSequenceUpdate());
+ }
+ }
+ _projexpl->f213_explosionCreate(Thing::_explFireBall, 255, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k255_CreatureTypeSingleCenteredCreature);
+ _projexpl->f213_explosionCreate(Thing::_explHarmNonMaterial, 255, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k255_CreatureTypeSingleCenteredCreature);
+ f445_STARTEND_fuseSequenceUpdate();
+ L1428_ps_Group->_type = k26_CreatureTypeGreyLord;
+ f445_STARTEND_fuseSequenceUpdate();
+ _displayMan->_g77_doNotDrawFluxcagesDuringEndgame = true;
+ f445_STARTEND_fuseSequenceUpdate();
+ for (AL1424_i_MapX = 0; AL1424_i_MapX < _dungeonMan->_g273_currMapWidth; AL1424_i_MapX++) {
+ for (AL1425_i_MapY = 0; AL1425_i_MapY < _dungeonMan->_g274_currMapHeight; AL1425_i_MapY++) {
+ if (((L1427_T_Thing = _groupMan->f175_groupGetThing(AL1424_i_MapX, AL1425_i_MapY)) != Thing::_endOfList) && ((AL1424_i_MapX != L1431_i_LordChaosMapX) || (AL1425_i_MapY != L1432_i_LordChaosMapY))) {
+ _groupMan->f189_delete(AL1424_i_MapX, AL1425_i_MapY);
+ }
+ }
+ }
+ f445_STARTEND_fuseSequenceUpdate();
+ /* Count and get list of text things located at 0, 0 in the current map. Their text is then printed as messages in the order specified by their first letter (which is not printed) */
+ L1427_T_Thing = _dungeonMan->f161_getSquareFirstThing(0, 0);
+ AL1424_i_TextStringThingCount = 0;
+ while (L1427_T_Thing != Thing::_endOfList) {
+ if (L1427_T_Thing.getType() == k2_TextstringType) {
+ L1435_aT_TextStringThings[AL1424_i_TextStringThingCount++] = L1427_T_Thing;
+ }
+ L1427_T_Thing = _dungeonMan->f159_getNextThing(L1427_T_Thing);
+ }
+ L1434_c_TextFirstCharacter = 'A';
+ AL1426_i_TextStringThingCount = AL1424_i_TextStringThingCount;
+ while (AL1424_i_TextStringThingCount--) {
+ for (AL1425_i_TextStringThingIndex = 0; AL1425_i_TextStringThingIndex < AL1426_i_TextStringThingCount; AL1425_i_TextStringThingIndex++) {
+ _dungeonMan->f168_decodeText(L1436_ac_String, L1435_aT_TextStringThings[AL1425_i_TextStringThingIndex], (TextType)(k1_TextTypeMessage | k0x8000_DecodeEvenIfInvisible));
+ if (L1436_ac_String[1] == L1434_c_TextFirstCharacter) {
+ _textMan->f43_messageAreaClearAllRows();
+ L1436_ac_String[1] = '\n'; /* New line */
+ _textMan->f47_messageAreaPrintMessage(k15_ColorWhite, &L1436_ac_String[1]);
+ f445_STARTEND_fuseSequenceUpdate();
+ f22_delay(780);
+ L1434_c_TextFirstCharacter++;
+ break;
+ }
+ }
+ }
+
+ for (AL1424_i_Attack = 55; AL1424_i_Attack <= 255; AL1424_i_Attack += 40) {
+ _projexpl->f213_explosionCreate(Thing::_explHarmNonMaterial, AL1424_i_Attack, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k255_CreatureTypeSingleCenteredCreature);
+ f445_STARTEND_fuseSequenceUpdate();
+ }
+ f22_delay(600);
+ _g524_restartGameAllowed = false;
+ f444_endGame(true);
+}
void DMEngine::f445_STARTEND_fuseSequenceUpdate() {
_timeline->f261_processTimeline();
diff --git a/engines/dm/dm.h b/engines/dm/dm.h
index cd38d1412a..d7af092529 100644
--- a/engines/dm/dm.h
+++ b/engines/dm/dm.h
@@ -268,6 +268,7 @@ public:
void f438_STARTEND_OpenEntranceDoors(); // @ F0438_STARTEND_OpenEntranceDoors
void f437_STARTEND_drawTittle() { warning(false, "STUB METHOD: f437_STARTEND_drawTittle"); }// @ F0437_STARTEND_DrawTitle
void f442_SARTEND_processCommand202_entranceDrawCredits() { warning(false, "STUB METHOD: f442_SARTEND_processCommand202_entranceDrawCredits"); }// @ F0442_STARTEND_ProcessCommand202_EntranceDrawCredits
+ void f446_STARTEND_fuseSequnce(); // @ F0446_STARTEND_FuseSequence
void f445_STARTEND_fuseSequenceUpdate(); // @ F0445_STARTEND_FuseSequenceUpdate
private:
diff --git a/engines/dm/group.cpp b/engines/dm/group.cpp
index 2172d87a3f..064b30d502 100644
--- a/engines/dm/group.cpp
+++ b/engines/dm/group.cpp
@@ -2055,7 +2055,7 @@ void GroupMan::f225_fuseAction(uint16 mapX, uint16 mapY) {
return;
}
}
- warning(false, "F0446_STARTEND_FuseSequence()");
+ _vm->f446_STARTEND_fuseSequnce();
}
}