diff options
Diffstat (limited to 'engines/dm')
-rw-r--r-- | engines/dm/TODOs/todo.txt | 3 | ||||
-rw-r--r-- | engines/dm/dm.cpp | 137 | ||||
-rw-r--r-- | engines/dm/dm.h | 1 | ||||
-rw-r--r-- | engines/dm/group.cpp | 2 |
4 files changed, 140 insertions, 3 deletions
diff --git a/engines/dm/TODOs/todo.txt b/engines/dm/TODOs/todo.txt index 721507c26c..d20ddb0957 100644 --- a/engines/dm/TODOs/todo.txt +++ b/engines/dm/TODOs/todo.txt @@ -6,15 +6,14 @@ Bugs: When reordering a champions, the icons in the top right corner ar drawn twice under the cursor Logic: - F0444_STARTEND_Endgame is broken Items thrown on the right side end up on the left side I'm not sure, but the cooldown between champion actions when fighting monsters seems too muh + Clicking with a scroll in hand on the eye in the inventory makes userinput glitchy Possible bugs: - k1_LeftMouseButton and k2_RightMouseButton have values 1 and 2 respectively, contrary to the original in the original: MASK0x0001_MOUSE_RIGHT_BUTTON, MASK0x0002_MOUSE_LEFT_BUTTON - possible garbage value return in f140_getObjectWeight - - After loading, creatures are in the wrong cells of a square Todo: diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp index 2d5efdd8a1..51be9d8167 100644 --- a/engines/dm/dm.cpp +++ b/engines/dm/dm.cpp @@ -762,7 +762,144 @@ void DMEngine::f438_STARTEND_OpenEntranceDoors() { _savedScreenForOpenEntranceDoors = nullptr; } +void DMEngine::f446_STARTEND_fuseSequnce() { + int16 L1424_i_Multiple; +#define AL1424_B_RemoveFluxcagesFromLoadChaosSquare L1424_i_Multiple +#define AL1424_i_Attack L1424_i_Multiple +#define AL1424_i_CreatureTypeSwitchCount L1424_i_Multiple +#define AL1424_i_MapX L1424_i_Multiple +#define AL1424_i_TextStringThingCount L1424_i_Multiple + int16 L1425_i_Multiple; +#define AL1425_i_FluxcageMapX L1425_i_Multiple +#define AL1425_i_MapY L1425_i_Multiple +#define AL1425_i_CycleCount L1425_i_Multiple +#define AL1425_i_TextStringThingIndex L1425_i_Multiple + int16 L1426_i_Multiple; +#define AL1426_i_FluxcageMapY L1426_i_Multiple +#define AL1426_i_FuseSequenceUpdateCount L1426_i_Multiple +#define AL1426_i_TextStringThingCount L1426_i_Multiple + Thing L1427_T_Thing; + Group* L1428_ps_Group; + Explosion* L1429_ps_Explosion; + Thing L1430_T_NextThing; + int16 L1431_i_LordChaosMapX; + int16 L1432_i_LordChaosMapY; + Thing L1433_T_LordChaosThing; + char L1434_c_TextFirstCharacter; + Thing L1435_aT_TextStringThings[8]; + char L1436_ac_String[200]; + + + _g302_gameWon = true; + if (_inventoryMan->_g432_inventoryChampionOrdinal) { + _inventoryMan->f355_toggleInventory(k4_ChampionCloseInventory); + } + _eventMan->f363_highlightBoxDisable(); + _championMan->_g407_party._magicalLightAmount = 200; + _inventoryMan->f337_setDungeonViewPalette(); + _championMan->_g407_party._fireShieldDefense = _championMan->_g407_party._spellShieldDefense = _championMan->_g407_party._shieldDefense = 100; + _timeline->f260_timelineRefreshAllChampionStatusBoxes(); + f445_STARTEND_fuseSequenceUpdate(); + L1431_i_LordChaosMapX = _dungeonMan->_g306_partyMapX; + L1432_i_LordChaosMapY = _dungeonMan->_g307_partyMapY; + L1431_i_LordChaosMapX += _dirIntoStepCountEast[_dungeonMan->_g308_partyDir], L1432_i_LordChaosMapY += _dirIntoStepCountNorth[_dungeonMan->_g308_partyDir]; + L1428_ps_Group = (Group*)_dungeonMan->f156_getThingData(L1433_T_LordChaosThing = _groupMan->f175_groupGetThing(L1431_i_LordChaosMapX, L1432_i_LordChaosMapY)); + L1428_ps_Group->_health[0] = 10000; + _dungeonMan->f146_setGroupCells(L1428_ps_Group, k255_CreatureTypeSingleCenteredCreature, _dungeonMan->_g309_partyMapIndex); + _dungeonMan->f148_setGroupDirections(L1428_ps_Group, returnOppositeDir(_dungeonMan->_g308_partyDir), _dungeonMan->_g309_partyMapIndex); + + AL1424_B_RemoveFluxcagesFromLoadChaosSquare = true; + AL1425_i_FluxcageMapX = _dungeonMan->_g306_partyMapX; + AL1426_i_FluxcageMapY = _dungeonMan->_g307_partyMapY; +T0446002: + L1427_T_Thing = _dungeonMan->f162_getSquareFirstObject(AL1425_i_FluxcageMapX, AL1426_i_FluxcageMapY); + while (L1427_T_Thing != Thing::_endOfList) { + if (L1427_T_Thing.getType() == k15_ExplosionThingType) { + L1429_ps_Explosion = (Explosion*)_dungeonMan->f156_getThingData(L1427_T_Thing); + if (L1429_ps_Explosion->getType() == k50_ExplosionType_Fluxcage) { + _dungeonMan->f164_unlinkThingFromList(L1427_T_Thing, Thing(0), AL1425_i_FluxcageMapX, AL1426_i_FluxcageMapY); + L1429_ps_Explosion->setNextThing(Thing::_none); + goto T0446002; + } + } + L1427_T_Thing = _dungeonMan->f159_getNextThing(L1427_T_Thing); + } + if (AL1424_B_RemoveFluxcagesFromLoadChaosSquare) { + AL1424_B_RemoveFluxcagesFromLoadChaosSquare = false; + AL1425_i_FluxcageMapX = L1431_i_LordChaosMapX; + AL1426_i_FluxcageMapY = L1432_i_LordChaosMapY; + goto T0446002; + } + + f445_STARTEND_fuseSequenceUpdate(); + for (AL1424_i_Attack = 55; AL1424_i_Attack <= 255; AL1424_i_Attack += 40) { + _projexpl->f213_explosionCreate(Thing::_explFireBall, AL1424_i_Attack, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k255_CreatureTypeSingleCenteredCreature); + f445_STARTEND_fuseSequenceUpdate(); + } + f064_SOUND_RequestPlay_CPSD(k17_soundBUZZ, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k1_soundModePlayIfPrioritized); + L1428_ps_Group->_type = k25_CreatureTypeLordOrder; + f445_STARTEND_fuseSequenceUpdate(); + for (AL1424_i_Attack = 55; AL1424_i_Attack <= 255; AL1424_i_Attack += 40) { + _projexpl->f213_explosionCreate(Thing::_explHarmNonMaterial, AL1424_i_Attack, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k255_CreatureTypeSingleCenteredCreature); + f445_STARTEND_fuseSequenceUpdate(); + } + for (AL1425_i_CycleCount = 4; --AL1425_i_CycleCount; ) { + for (AL1424_i_CreatureTypeSwitchCount = 5; --AL1424_i_CreatureTypeSwitchCount; ) { + f064_SOUND_RequestPlay_CPSD(k17_soundBUZZ, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k1_soundModePlayIfPrioritized); + L1428_ps_Group->_type = (AL1424_i_CreatureTypeSwitchCount & 0x0001) ? k25_CreatureTypeLordOrder : k23_CreatureTypeLordChaos; + for (AL1426_i_FuseSequenceUpdateCount = AL1425_i_CycleCount; AL1426_i_FuseSequenceUpdateCount--; f445_STARTEND_fuseSequenceUpdate()); + } + } + _projexpl->f213_explosionCreate(Thing::_explFireBall, 255, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k255_CreatureTypeSingleCenteredCreature); + _projexpl->f213_explosionCreate(Thing::_explHarmNonMaterial, 255, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k255_CreatureTypeSingleCenteredCreature); + f445_STARTEND_fuseSequenceUpdate(); + L1428_ps_Group->_type = k26_CreatureTypeGreyLord; + f445_STARTEND_fuseSequenceUpdate(); + _displayMan->_g77_doNotDrawFluxcagesDuringEndgame = true; + f445_STARTEND_fuseSequenceUpdate(); + for (AL1424_i_MapX = 0; AL1424_i_MapX < _dungeonMan->_g273_currMapWidth; AL1424_i_MapX++) { + for (AL1425_i_MapY = 0; AL1425_i_MapY < _dungeonMan->_g274_currMapHeight; AL1425_i_MapY++) { + if (((L1427_T_Thing = _groupMan->f175_groupGetThing(AL1424_i_MapX, AL1425_i_MapY)) != Thing::_endOfList) && ((AL1424_i_MapX != L1431_i_LordChaosMapX) || (AL1425_i_MapY != L1432_i_LordChaosMapY))) { + _groupMan->f189_delete(AL1424_i_MapX, AL1425_i_MapY); + } + } + } + f445_STARTEND_fuseSequenceUpdate(); + /* Count and get list of text things located at 0, 0 in the current map. Their text is then printed as messages in the order specified by their first letter (which is not printed) */ + L1427_T_Thing = _dungeonMan->f161_getSquareFirstThing(0, 0); + AL1424_i_TextStringThingCount = 0; + while (L1427_T_Thing != Thing::_endOfList) { + if (L1427_T_Thing.getType() == k2_TextstringType) { + L1435_aT_TextStringThings[AL1424_i_TextStringThingCount++] = L1427_T_Thing; + } + L1427_T_Thing = _dungeonMan->f159_getNextThing(L1427_T_Thing); + } + L1434_c_TextFirstCharacter = 'A'; + AL1426_i_TextStringThingCount = AL1424_i_TextStringThingCount; + while (AL1424_i_TextStringThingCount--) { + for (AL1425_i_TextStringThingIndex = 0; AL1425_i_TextStringThingIndex < AL1426_i_TextStringThingCount; AL1425_i_TextStringThingIndex++) { + _dungeonMan->f168_decodeText(L1436_ac_String, L1435_aT_TextStringThings[AL1425_i_TextStringThingIndex], (TextType)(k1_TextTypeMessage | k0x8000_DecodeEvenIfInvisible)); + if (L1436_ac_String[1] == L1434_c_TextFirstCharacter) { + _textMan->f43_messageAreaClearAllRows(); + L1436_ac_String[1] = '\n'; /* New line */ + _textMan->f47_messageAreaPrintMessage(k15_ColorWhite, &L1436_ac_String[1]); + f445_STARTEND_fuseSequenceUpdate(); + f22_delay(780); + L1434_c_TextFirstCharacter++; + break; + } + } + } + + for (AL1424_i_Attack = 55; AL1424_i_Attack <= 255; AL1424_i_Attack += 40) { + _projexpl->f213_explosionCreate(Thing::_explHarmNonMaterial, AL1424_i_Attack, L1431_i_LordChaosMapX, L1432_i_LordChaosMapY, k255_CreatureTypeSingleCenteredCreature); + f445_STARTEND_fuseSequenceUpdate(); + } + f22_delay(600); + _g524_restartGameAllowed = false; + f444_endGame(true); +} void DMEngine::f445_STARTEND_fuseSequenceUpdate() { _timeline->f261_processTimeline(); diff --git a/engines/dm/dm.h b/engines/dm/dm.h index cd38d1412a..d7af092529 100644 --- a/engines/dm/dm.h +++ b/engines/dm/dm.h @@ -268,6 +268,7 @@ public: void f438_STARTEND_OpenEntranceDoors(); // @ F0438_STARTEND_OpenEntranceDoors void f437_STARTEND_drawTittle() { warning(false, "STUB METHOD: f437_STARTEND_drawTittle"); }// @ F0437_STARTEND_DrawTitle void f442_SARTEND_processCommand202_entranceDrawCredits() { warning(false, "STUB METHOD: f442_SARTEND_processCommand202_entranceDrawCredits"); }// @ F0442_STARTEND_ProcessCommand202_EntranceDrawCredits + void f446_STARTEND_fuseSequnce(); // @ F0446_STARTEND_FuseSequence void f445_STARTEND_fuseSequenceUpdate(); // @ F0445_STARTEND_FuseSequenceUpdate private: diff --git a/engines/dm/group.cpp b/engines/dm/group.cpp index 2172d87a3f..064b30d502 100644 --- a/engines/dm/group.cpp +++ b/engines/dm/group.cpp @@ -2055,7 +2055,7 @@ void GroupMan::f225_fuseAction(uint16 mapX, uint16 mapY) { return; } } - warning(false, "F0446_STARTEND_FuseSequence()"); + _vm->f446_STARTEND_fuseSequnce(); } } |