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-rw-r--r--engines/dm/detection.cpp2
-rw-r--r--engines/dm/dm.cpp5
-rw-r--r--engines/dm/dm.h4
-rw-r--r--engines/dm/dungeonman.cpp9
4 files changed, 17 insertions, 3 deletions
diff --git a/engines/dm/detection.cpp b/engines/dm/detection.cpp
index 8361ec300d..e8ec79a176 100644
--- a/engines/dm/detection.cpp
+++ b/engines/dm/detection.cpp
@@ -77,7 +77,7 @@ static const DMADGameDescription gameDescriptions[] = {
{"DemoDun.dat", 0, "78848e1a2d3d5a11e5954deb8c7b772b", 1209},
AD_LISTEND
},
- Common::EN_ANY, Common::kPlatformAmiga, ADGF_NO_FLAGS, GUIO1(GUIO_NONE),
+ Common::EN_ANY, Common::kPlatformAmiga, ADGF_DEMO, GUIO1(GUIO_NONE),
},
kDMSaveTargetDM21, kDMSaveFormatAmigaPC98FmTowns, kDMSavePlatformAtariSt,
{ kDMSaveTargetDM21, kDMSaveTargetEndOfList},
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp
index cfed9eb894..25d741f376 100644
--- a/engines/dm/dm.cpp
+++ b/engines/dm/dm.cpp
@@ -68,6 +68,11 @@
#include "dm/sounds.h"
namespace DM {
+
+bool DMEngine::isDemo() const {
+ return (bool)(_gameVersion->_desc.flags & ADGF_DEMO);
+}
+
Direction DMEngine::turnDirRight(int16 dir) {
Direction result = (Direction)((dir + 1) & 3);
return result;
diff --git a/engines/dm/dm.h b/engines/dm/dm.h
index 6549db13b5..9056a744fb 100644
--- a/engines/dm/dm.h
+++ b/engines/dm/dm.h
@@ -211,7 +211,7 @@ public:
// Note: F0026_MAIN_GetBoundedValue<T> has been replaced by CLIP<T>
-#define CALL_MEMBER_FN(object,ptrToMember) ((object).*(ptrToMember))
+#define CALL_MEMBER_FN(object, ptrToMember) ((object).*(ptrToMember))
struct SaveGameHeader {
byte _version;
@@ -243,6 +243,8 @@ public:
virtual Common::Error loadGameState(int slot);
virtual bool canLoadGameStateCurrently();
+ bool isDemo() const;
+
GUI::Debugger *getDebugger() { return _console; }
void delay(uint16 verticalBlank); // @ F0022_MAIN_Delay
diff --git a/engines/dm/dungeonman.cpp b/engines/dm/dungeonman.cpp
index 5746ee03c2..417f3e31e7 100644
--- a/engines/dm/dungeonman.cpp
+++ b/engines/dm/dungeonman.cpp
@@ -477,7 +477,14 @@ DungeonMan::~DungeonMan() {
void DungeonMan::decompressDungeonFile() {
Common::File f;
- f.open("Dungeon.dat");
+ if (_vm->isDemo())
+ f.open("DemoDun.dat");
+ else
+ f.open("Dungeon.dat");
+
+ if (!f.isOpen())
+ error("Unable to open Dungeon.dat file");
+
if (f.readUint16BE() == 0x8104) { // if dungeon is compressed
_rawDunFileDataSize = f.readUint32BE();
delete[] _rawDunFileData;