diff options
Diffstat (limited to 'engines/draci/animation.cpp')
-rw-r--r-- | engines/draci/animation.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/draci/animation.cpp b/engines/draci/animation.cpp index 3121cc2a40..ba98a0ab25 100644 --- a/engines/draci/animation.cpp +++ b/engines/draci/animation.cpp @@ -97,7 +97,7 @@ void Animation::nextFrame(bool force) { Surface *surface = _vm->_screen->getSurface(); if (force || (_tick + frame->getDelay() <= _vm->_system->getMillis()) || - _canBeQuick && _vm->_game->getEnableQuickHero() && _vm->_game->getWantQuickHero()) { + (_canBeQuick && _vm->_game->getEnableQuickHero() && _vm->_game->getWantQuickHero())) { // If we are at the last frame and not looping, stop the animation // The animation is also restarted to frame zero if ((_currentFrame == getFrameCount() - 1) && !_looping) { |