diff options
Diffstat (limited to 'engines/draci/draci.cpp')
-rw-r--r-- | engines/draci/draci.cpp | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/engines/draci/draci.cpp b/engines/draci/draci.cpp index 45d17ea24f..cdc91e8d9f 100644 --- a/engines/draci/draci.cpp +++ b/engines/draci/draci.cpp @@ -18,9 +18,6 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * - * $URL$ - * $Id$ - * */ #include "common/scummsys.h" @@ -30,7 +27,6 @@ #include "common/events.h" #include "common/file.h" #include "common/keyboard.h" -#include "common/EventRecorder.h" #include "engines/util.h" @@ -74,7 +70,8 @@ const uint kSoundsFrequency = 13000; const uint kDubbingFrequency = 22050; DraciEngine::DraciEngine(OSystem *syst, const ADGameDescription *gameDesc) - : Engine(syst) { + : Engine(syst), _rnd("draci") { + // Put your engine in a sane state, but do nothing big yet; // in particular, do not load data from files; rather, if you // need to do such things, do them from init(). @@ -95,9 +92,6 @@ DraciEngine::DraciEngine(OSystem *syst, const ADGameDescription *gameDesc) DebugMan.addDebugChannel(kDraciWalkingDebugLevel, "walking", "Walking debug info"); _console = new DraciConsole(this); - - // Don't forget to register your random source - g_eventRec.registerRandomSource(_rnd, "draci"); } bool DraciEngine::hasFeature(EngineFeature f) const { |