diff options
Diffstat (limited to 'engines/draci/script.cpp')
| -rw-r--r-- | engines/draci/script.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/engines/draci/script.cpp b/engines/draci/script.cpp index 7cf5ef50a1..aec95241e0 100644 --- a/engines/draci/script.cpp +++ b/engines/draci/script.cpp @@ -369,7 +369,7 @@ void Script::load(Common::Queue<int> ¶ms) {  	GameObject *obj = _vm->_game->getObject(objID);  	// If the animation is already loaded, return -	for(i = 0; i < obj->_anims.size(); ++i) { +	for (i = 0; i < obj->_anims.size(); ++i) {  		if (obj->_anims[i] == animID) {  			return;  		} @@ -384,7 +384,7 @@ void Script::load(Common::Queue<int> ¶ms) {  	// Care must be taken to store them sorted (increasing order) as some things  	// depend on this. -	for(i = 0; i < obj->_anims.size(); ++i) { +	for (i = 0; i < obj->_anims.size(); ++i) {  		if (obj->_anims[i] > animID) {  			break;  		} | 
