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Diffstat (limited to 'engines/draci/sprite.h')
-rw-r--r-- | engines/draci/sprite.h | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/engines/draci/sprite.h b/engines/draci/sprite.h new file mode 100644 index 0000000000..2fb668ba65 --- /dev/null +++ b/engines/draci/sprite.h @@ -0,0 +1,155 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef DRACI_SPRITE_H +#define DRACI_SPRITE_H + +#include "draci/surface.h" +#include "draci/font.h" + +namespace Draci { + +enum DrawableType { kDrawableText, kDrawableSprite }; + +class Drawable { + +public: + virtual void draw(Surface *surface, bool markDirty = true) const = 0; + virtual void drawScaled(Surface *surface, bool markDirty = true) const = 0; + + virtual ~Drawable() {}; + + uint getWidth() const { return _width; } + uint getHeight() const { return _height; } + + uint getScaledWidth() const { return _scaledWidth; } + uint getScaledHeight() const { return _scaledHeight; } + + void setScaled(uint width, uint height) { + _scaledWidth = width; + _scaledHeight = height; + } + + int getX() const { return _x; } + int getY() const { return _y; } + + void setX(int x) { _x = x; } + void setY(int y) { _y = y; } + + void setDelay(int delay) { _delay = delay; } + int getDelay() const { return _delay; } + + virtual Common::Rect getRect(bool scaled = true) const = 0; + + virtual DrawableType getType() const = 0; + +protected: + uint _width; //!< Width of the sprite + uint _height; //!< Height of the sprite + uint _scaledWidth; //!< Scaled width of the sprite + uint _scaledHeight; //!< Scaled height of the sprite + int _x, _y; //!< Sprite coordinates + + /** The time a drawable should stay on the screen + * before being replaced by another or deleted + */ + int _delay; +}; + +/** + * Represents a Draci Historie sprite. Supplies two constructors; one for + * loading a sprite from a raw data buffer and one for loading a sprite in + * the Draci sprite format. Supports loading the sprite from a column-wise + * format (transforming them to row-wise) since that is the way the sprites + * are stored in the original game files. + * + * Sprite format: + * [uint16LE] sprite width + * [uint16LE] sprite height + * [height * width bytes] image pixels stored column-wise, one byte per pixel + */ + +class Sprite : public Drawable { + +public: + Sprite(byte *raw_data, uint16 width, uint16 height, int x, int y, bool columnwise); + + Sprite(byte *sprite_data, uint16 length, int x, int y, bool columnwise); + + ~Sprite(); + + void draw(Surface *surface, bool markDirty = true) const; + void drawScaled(Surface *surface, bool markDirty = true) const; + + void setMirrorOn(); + void setMirrorOff(); + + Common::Rect getRect(bool scaled = true) const; + + const byte *getBuffer() const { return _data; } + int getPixel(int x, int y) const; + + DrawableType getType() const { return kDrawableSprite; } + +private: + byte *_data; //!< Pointer to a buffer containing raw sprite data (row-wise) + bool _mirror; +}; + +class Text : public Drawable { + +public: + Text(const Common::String &str, Font *font, byte fontColour, + int x, int y, uint spacing = 0); + ~Text() {}; + + void setText(const Common::String &str); + void setColour(byte fontColour); + void setSpacing(uint spacing); + void setFont(Font *font); + + uint getLength(); + + void draw(Surface *surface, bool markDirty = true) const; + + // TODO: drawScaled just calls draw so Text can be accessed through a Drawable pointer. + // Handle scaling text sometimes (not essential). + + void drawScaled(Surface *surface, bool markDirty = true) const { draw(surface, markDirty); } + Common::Rect getRect(bool) const; + + DrawableType getType() const { return kDrawableText; } + +private: + Common::String _text; + uint _length; + uint8 _colour; + uint _spacing; + Font *_font; +}; + +} // End of namespace Draci + +#endif // DRACI_SPRITE_H |