aboutsummaryrefslogtreecommitdiff
path: root/engines/draci
diff options
context:
space:
mode:
Diffstat (limited to 'engines/draci')
-rw-r--r--engines/draci/game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp
index 99cb5d7d74..7d026e96f8 100644
--- a/engines/draci/game.cpp
+++ b/engines/draci/game.cpp
@@ -1279,6 +1279,7 @@ void Game::enterNewRoom() {
// Set the appropriate loop status before loading the room
setLoopStatus(kStatusGate);
+ setIsReloaded(false);
// Make sure the possible walking path from the previous room is
// cleaned up. Some rooms (e.g., the map) don't support walking.
@@ -1301,7 +1302,6 @@ void Game::enterNewRoom() {
// Reset the loop status.
setLoopStatus(kStatusOrdinary);
setExitLoop(false);
- setIsReloaded(false);
// Set cursor state
// Need to do this after we set the palette since the cursors use it