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-rw-r--r--engines/drascula/animation.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp
index 88bcc1d24d..07cc2fd6c9 100644
--- a/engines/drascula/animation.cpp
+++ b/engines/drascula/animation.cpp
@@ -1785,7 +1785,7 @@ void DrasculaEngine::animation_12_5() {
curX = -1;
objExit = 104;
withoutVerb();
- enterNewRoom(57);
+ enterRoom(57);
}
void DrasculaEngine::animation_13_5() {
@@ -1940,7 +1940,7 @@ void DrasculaEngine::animation_1_6() {
textSurface = extraSurface;
clearRoom();
- enterNewRoom(102);
+ enterRoom(102);
activatePendulum();
}
@@ -1996,7 +1996,7 @@ void DrasculaEngine::animation_6_6() {
objExit = 104;
curX = -1;
withoutVerb();
- enterNewRoom(58);
+ enterRoom(58);
hare_se_ve = 1;
trackProtagonist = 1;
animate("hbp.bin", 14);
@@ -2023,7 +2023,7 @@ void DrasculaEngine::animation_9_6() {
clearRoom();
curX = -1;
objExit = 108;
- enterNewRoom(59);
+ enterRoom(59);
// The room number was originally changed here to "nada.alg",
// which is a non-existant file. In reality, this was just a
// hack to set the room number to a non-existant one, so that