diff options
Diffstat (limited to 'engines/drascula/animation.cpp')
| -rw-r--r-- | engines/drascula/animation.cpp | 18 | 
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp index 52cab6cd32..1145c8c3ff 100644 --- a/engines/drascula/animation.cpp +++ b/engines/drascula/animation.cpp @@ -426,7 +426,7 @@ void DrasculaEngine::animation_2_1() {  		if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())  			break; -		roomNumber = 16; +		_roomNumber = 16;  		if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())  			break; @@ -512,7 +512,7 @@ void DrasculaEngine::animation_2_1() {  		// room number to -1 for the same purpose  		// Also check animation_9_6(), where the same hack was used by  		// the original -		roomNumber = -1; +		_roomNumber = -1;  		if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())  			break;  		pause(8); @@ -734,7 +734,7 @@ void DrasculaEngine::animation_14_2() {  void DrasculaEngine::asco() {  	loadPic(roomDisk, drawSurface3); -	loadPic(roomNumber, bgSurface, HALF_PAL); +	loadPic(_roomNumber, bgSurface, HALF_PAL);  	black();  	updateRoom();  	updateScreen(); @@ -1661,7 +1661,7 @@ void DrasculaEngine::animation_9_6() {  	// We set the room number to -1 for the same purpose.  	// Also check animation_2_1(), where the same hack was used  	// by the original -	roomNumber = -2; +	_roomNumber = -2;  	loadPic("nota2.alg", bgSurface, HALF_PAL);  	black();  	trackProtagonist = 1; @@ -2176,9 +2176,9 @@ void DrasculaEngine::animation_5_4(){  void DrasculaEngine::animation_6_4() {  	debug(4, "animation_6_4()"); -	int prevRoom = roomNumber; +	int prevRoom = _roomNumber; -	roomNumber = 26; +	_roomNumber = 26;  	clearRoom();  	loadPic(26, bgSurface, HALF_PAL);  	loadPic("aux26.alg", drawSurface3); @@ -2191,11 +2191,11 @@ void DrasculaEngine::animation_6_4() {  	updateScreen();  	pause(40);  	talk_igor(26, kIgorFront); -	roomNumber = prevRoom; +	_roomNumber = prevRoom;  	clearRoom();  	loadPic(96, frontSurface);  	loadPic(roomDisk, drawSurface3); -	loadPic(roomNumber, bgSurface, HALF_PAL); +	loadPic(_roomNumber, bgSurface, HALF_PAL);  	selectVerb(kVerbNone);  	updateRoom();  } @@ -2224,7 +2224,7 @@ void DrasculaEngine::activatePendulum() {  	flags[1] = 2;  	hare_se_ve = 0; -	roomNumber = 102; +	_roomNumber = 102;  	loadPic(102, bgSurface, HALF_PAL);  	loadPic("an_p1.alg", drawSurface3);  	loadPic("an_p2.alg", extraSurface);  | 
