diff options
Diffstat (limited to 'engines/drascula/animation.cpp')
-rw-r--r-- | engines/drascula/animation.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp index 5009a62e84..f672ad3b55 100644 --- a/engines/drascula/animation.cpp +++ b/engines/drascula/animation.cpp @@ -360,7 +360,7 @@ void DrasculaEngine::animation_2_1() { int l; gotoObject(231, 91); - hare_se_ve = 0; + characterVisible = 0; term_int = 0; @@ -433,7 +433,7 @@ void DrasculaEngine::animation_2_1() { curX = 91; curY = 95; trackProtagonist = 1; - hare_se_ve = 1; + characterVisible = 1; loadPic("97g.alg", extraSurface); if (animate("lev.bin", 15)) @@ -1434,7 +1434,7 @@ void DrasculaEngine::animation_12_5() { doBreak = 1; previousMusic = roomMusic; - hare_se_ve = 1; + characterVisible = 1; clearRoom(); trackProtagonist = 1; characterMoved = 0; @@ -1504,6 +1504,7 @@ void DrasculaEngine::animation_14_5() { void DrasculaEngine::animation_1_6() { debug(4, "animation_1_6()"); + hideCursor(); trackProtagonist = 0; curX = 103; curY = 108; @@ -1543,7 +1544,7 @@ void DrasculaEngine::animation_1_6() { updateEvents(); clearRoom(); black(); - hare_se_ve = 0; + characterVisible = 0; flags[0] = 0; updateRoom(); updateScreen(); @@ -1618,7 +1619,7 @@ void DrasculaEngine::animation_6_6() { curX = -1; selectVerb(kVerbNone); enterRoom(58); - hare_se_ve = 1; + characterVisible = 1; trackProtagonist = 1; animate("hbp.bin", 14); @@ -2138,7 +2139,7 @@ void DrasculaEngine::animation_5_4(){ loadPic("anh_dr.alg", backSurface); gotoObject(99, 160); gotoObject(38, 177); - hare_se_ve = 0; + characterVisible = 0; updateRoom(); updateScreen(); delay(800); @@ -2156,7 +2157,7 @@ void DrasculaEngine::animation_5_4(){ talk_igor(30, kIgorFront); loadPic(96, frontSurface); loadPic(99, backSurface); - hare_se_ve = 1; + characterVisible = 1; fadeToBlack(0); exitRoom(0); } @@ -2211,7 +2212,7 @@ void DrasculaEngine::activatePendulum() { debug(4, "activatePendulum()"); flags[1] = 2; - hare_se_ve = 0; + characterVisible = 0; _roomNumber = 102; loadPic(102, bgSurface, HALF_PAL); loadPic("an_p1.alg", drawSurface3); |