diff options
Diffstat (limited to 'engines/drascula/drascula.h')
| -rw-r--r-- | engines/drascula/drascula.h | 77 |
1 files changed, 39 insertions, 38 deletions
diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h index cbc1d0b442..858b838f94 100644 --- a/engines/drascula/drascula.h +++ b/engines/drascula/drascula.h @@ -491,48 +491,49 @@ public: void updateAnim(int y, int destX, int destY, int width, int height, int count, byte* src, int delayVal = 3); void updateAnim2(int y, int px, int py, int width, int height, int count, byte* src); - void room_0(); - void room_1(int); - void room_2(int); - void room_3(int); - void room_4(int); - void room_5(int); - void room_6(int); - void room_7(int); - void room_8(int); - void room_9(int); - void room_12(int); + bool room(int rN, int fl); + bool room_0(int); + bool room_1(int); + bool room_2(int); + bool room_3(int); + bool room_4(int); + bool room_5(int); + bool room_6(int); + bool room_7(int); + bool room_8(int); + bool room_9(int); + bool room_12(int); bool room_13(int fl); - void room_14(int); - void room_15(int); - void room_16(int); - void room_17(int); - void room_18(int); - void room_19(int); + bool room_14(int); + bool room_15(int); + bool room_16(int); + bool room_17(int); + bool room_18(int); + bool room_19(int); bool room_21(int); - void room_22(int); - void room_23(int); - void room_24(int); - void room_26(int); - void room_27(int); - void room_29(int); - void room_30(int); - void room_31(int); - void room_34(int); - void room_35(int); - void room_44(int); - void room_49(int); - void room_53(int); - void room_54(int); - void room_55(int); + bool room_22(int); + bool room_23(int); + bool room_24(int); + bool room_26(int); + bool room_27(int); + bool room_29(int); + bool room_30(int); + bool room_31(int); + bool room_34(int); + bool room_35(int); + bool room_44(int); + bool room_49(int); + bool room_53(int); + bool room_54(int); + bool room_55(int); bool room_56(int); - void room_58(int); - void room_59(int); + bool room_58(int); + bool room_59(int); bool room_60(int); - void room_61(int); - void room_62(int); - void room_63(int); - void room_102(int); + bool room_61(int); + bool room_62(int); + bool room_63(int); + bool room_102(int); void animation_1_1(); void animation_2_1(); |
