diff options
Diffstat (limited to 'engines/drascula/interface.cpp')
-rw-r--r-- | engines/drascula/interface.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/drascula/interface.cpp b/engines/drascula/interface.cpp index fca8040f59..07f192cd4c 100644 --- a/engines/drascula/interface.cpp +++ b/engines/drascula/interface.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -51,7 +51,7 @@ bool DrasculaEngine::isCursorVisible() { void DrasculaEngine::selectVerbFromBar() { for (int n = 0; n < 7; n++) { - if (mouseX > _verbBarX[n] && mouseX < _verbBarX[n + 1] && n > 0) { + if (_mouseX > _verbBarX[n] && _mouseX < _verbBarX[n + 1] && n > 0) { selectVerb(n); return; } @@ -143,7 +143,7 @@ void DrasculaEngine::clearMenu() { int n, verbActivated = 1; for (n = 0; n < 7; n++) { - if (mouseX > _verbBarX[n] && mouseX < _verbBarX[n + 1]) + if (_mouseX > _verbBarX[n] && _mouseX < _verbBarX[n + 1]) verbActivated = 0; copyRect(OBJWIDTH * n, OBJHEIGHT * verbActivated, _verbBarX[n], 2, OBJWIDTH, OBJHEIGHT, cursorSurface, screenSurface); @@ -165,8 +165,8 @@ void DrasculaEngine::showMap() { _hasName = false; for (int l = 0; l < numRoomObjs; l++) { - if (mouseX > _objectX1[l] && mouseY > _objectY1[l] - && mouseX < _objectX2[l] && mouseY < _objectY2[l] + if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l] + && _mouseX < _objectX2[l] && _mouseY < _objectY2[l] && visible[l] == 1) { strcpy(textName, objName[l]); _hasName = true; |