diff options
Diffstat (limited to 'engines/drascula')
-rw-r--r-- | engines/drascula/detection.cpp | 32 | ||||
-rw-r--r-- | engines/drascula/drascula.cpp | 51 | ||||
-rw-r--r-- | engines/drascula/interface.cpp | 25 | ||||
-rw-r--r-- | engines/drascula/saveload.cpp | 8 | ||||
-rw-r--r-- | engines/drascula/sound.cpp | 29 |
5 files changed, 115 insertions, 30 deletions
diff --git a/engines/drascula/detection.cpp b/engines/drascula/detection.cpp index a426857fbd..9832d58294 100644 --- a/engines/drascula/detection.cpp +++ b/engines/drascula/detection.cpp @@ -195,6 +195,38 @@ static const DrasculaGameDescription gameDescriptions[] = { }, }, + { + // Drascula Spanish version (ScummVM repacked files) + { + "drascula", + 0, + { + {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563}, + {"packet.004", 0, "a289d3cf80d50f25ec569b653248437e", 17205838}, + {NULL, 0, NULL, 0} + }, + Common::ES_ESP, + Common::kPlatformPC, + GF_PACKED + }, + }, + + { + // Drascula Italian version (ScummVM repacked files) + { + "drascula", + 0, + { + {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563}, + {"packet.005", 0, "f80e10e37000a2201eabf8dad82c7f64", 16184223}, + {NULL, 0, NULL, 0} + }, + Common::IT_ITA, + Common::kPlatformPC, + GF_PACKED + }, + }, + { AD_TABLE_END_MARKER } }; diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index 1cbe2ae0e1..2d24978f21 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -162,6 +162,12 @@ int DrasculaEngine::init() { _textmisc = 0; _textd1 = 0; + _color = 0; + blinking = 0; + leftMouseButton = 0; + rightMouseButton = 0; + *textName = 0; + if (!loadDrasculaDat()) return 1; @@ -286,6 +292,8 @@ void DrasculaEngine::endChapter() { bool DrasculaEngine::runCurrentChapter() { int n; + rightMouseButton = 0; + if (_lang == kSpanish) textSurface = extraSurface; else @@ -457,23 +465,45 @@ bool DrasculaEngine::runCurrentChapter() { playMusic(roomMusic); } + delay(25); +#ifndef _WIN32_WCE + // FIXME + // This and the following #ifndefs disable the excess updateEvents() calls *within* the game loop. + // Events such as keypresses or mouse clicks are dropped on the ground with no processing + // by these calls. They are properly handled by the implicit call through getScan() below. + // It is not a good practice to not process events and indeed this created problems with synthesized + // events in the wince port. updateEvents(); +#endif if (menuScreen == 0 && takeObject == 1) checkObjects(); +#ifdef _WIN32_WCE + if (rightMouseButton) + if (menuScreen) { +#else if (rightMouseButton == 1 && menuScreen == 1) { - delay(100); +#endif if (currentChapter == 2) loadPic(menuBackground, backSurface); else loadPic(99, backSurface); setPalette((byte *)&gamePalette); menuScreen = 0; +#ifndef _WIN32_WCE + // FIXME: This call here is in hope that it will catch the rightmouseup event so the + // next if block won't be executed. This too is not a good coding practice. I've recoded it + // with a mutual exclusive if block for the menu. I would commit this properly but I cannot test + // for other (see Desktop) ports right now. updateEvents(); +#endif +#ifdef _WIN32_WCE + } else { +#else } if (rightMouseButton == 1 && menuScreen == 0) { - delay(100); +#endif characterMoved = 0; if (trackProtagonist == 2) trackProtagonist = 1; @@ -486,15 +516,15 @@ bool DrasculaEngine::runCurrentChapter() { else loadPic("icons.alg", backSurface); menuScreen = 1; +#ifndef _WIN32_WCE updateEvents(); +#endif withoutVerb(); } if (leftMouseButton == 1 && menuBar == 1) { - delay(100); selectVerbFromBar(); } else if (leftMouseButton == 1 && takeObject == 0) { - delay(100); if (verify1()) return true; } else if (leftMouseButton == 1 && takeObject == 1) { @@ -674,7 +704,11 @@ void DrasculaEngine::updateEvents() { AudioCD.updateCD(); +#ifdef _WIN32_WCE + if (eventMan->pollEvent(event)) { +#else while (eventMan->pollEvent(event)) { +#endif switch (event.type) { case Common::EVENT_KEYDOWN: _keyPressed = event.kbd; @@ -987,9 +1021,14 @@ char ***DrasculaEngine::loadTexts(Common::File &in) { } void DrasculaEngine::freeTexts(char ***ptr) { + if (!ptr) + return; + for (int lang = 0; lang < _numLangs; lang++) { - free(ptr[lang][0] - DATAALIGNMENT); - free(ptr[lang]); + if (ptr[lang]) { + free(ptr[lang][0]); + free(ptr[lang]); + } } free(ptr); } diff --git a/engines/drascula/interface.cpp b/engines/drascula/interface.cpp index 6e86788007..ef1d1cc7a3 100644 --- a/engines/drascula/interface.cpp +++ b/engines/drascula/interface.cpp @@ -114,7 +114,8 @@ void DrasculaEngine::clearMenu() { } void DrasculaEngine::enterName() { - Common::KeyCode key; + Common::KeyCode key, prevkey = Common::KEYCODE_INVALID; + int counter = 0; int v = 0, h = 0; char select2[23]; strcpy(select2, " "); @@ -123,17 +124,25 @@ void DrasculaEngine::enterName() { copyBackground(115, 14, 115, 14, 176, 9, bgSurface, screenSurface); print_abc(select2, 117, 15); updateScreen(); + _system->delayMillis(100); + key = getScan(); - delay(70); - if (key != 0) { + + // Artifically decrease repeat rate. + // Part of bug fix#2017432 DRASCULA: Typing is slow when you save a game + // Alternative is to roll our own event loop + if (key == prevkey) + if (++counter == 3) { + counter = 0; + prevkey = Common::KEYCODE_INVALID; + } + + if (key != 0 && key != prevkey) { + prevkey = key; if (key >= 0 && key <= 0xFF && isalpha(key)) select2[v] = tolower(key); - else if ((key == Common::KEYCODE_LCTRL) || (key == Common::KEYCODE_RCTRL)) - select2[v] = '\164'; - else if (key >= Common::KEYCODE_0 && key <= Common::KEYCODE_9) + else if ((key >= Common::KEYCODE_0 && key <= Common::KEYCODE_9) || key == Common::KEYCODE_SPACE) select2[v] = key; - else if (key == Common::KEYCODE_SPACE) - select2[v] = '\167'; else if (key == Common::KEYCODE_ESCAPE) break; else if (key == Common::KEYCODE_RETURN) { diff --git a/engines/drascula/saveload.cpp b/engines/drascula/saveload.cpp index de82899462..6f88a58fbb 100644 --- a/engines/drascula/saveload.cpp +++ b/engines/drascula/saveload.cpp @@ -59,6 +59,8 @@ bool DrasculaEngine::saveLoadScreen() { select[0] = 0; + _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); + for (;;) { y = 27; copyBackground(0, 0, 0, 0, 320, 200, bgSurface, screenSurface); @@ -140,8 +142,10 @@ bool DrasculaEngine::saveLoadScreen() { } if (mouseX > 125 && mouseY > 123 && mouseX < 199 && mouseY < 149 && selectionMade == 1) { - if (!loadGame(file)) + if (!loadGame(file)) { + _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); return false; + } break; } else if (mouseX > 208 && mouseY > 123 && mouseX < 282 && mouseY < 149 && selectionMade == 1) { saveGame(file); @@ -172,6 +176,8 @@ bool DrasculaEngine::saveLoadScreen() { loadPic(roomNumber, bgSurface, HALF_PAL); selectionMade = 0; + _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); + return true; } diff --git a/engines/drascula/sound.cpp b/engines/drascula/sound.cpp index 840d6c7cb5..2eb40e2e30 100644 --- a/engines/drascula/sound.cpp +++ b/engines/drascula/sound.cpp @@ -37,23 +37,25 @@ void DrasculaEngine::updateVolume(Audio::Mixer::SoundType soundType, int prevVol } void DrasculaEngine::volumeControls() { - int masterVolume, voiceVolume, musicVolume; - copyRect(1, 56, 73, 63, 177, 97, tableSurface, screenSurface); updateScreen(73, 63, 73, 63, 177, 97, screenSurface); - masterVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16) * 4); - voiceVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 16) * 4); - musicVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16) * 4); - for (;;) { + int masterVolume = CLIP((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16), 0, 15); + int voiceVolume = CLIP((_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 16), 0, 15); + int musicVolume = CLIP((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16), 0, 15); + + int masterVolumeY = 72 + 61 - masterVolume * 4; + int voiceVolumeY = 72 + 61 - voiceVolume * 4; + int musicVolumeY = 72 + 61 - musicVolume * 4; + updateRoom(); copyRect(1, 56, 73, 63, 177, 97, tableSurface, screenSurface); - copyBackground(183, 56, 82, masterVolume, 39, 2 + ((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16) * 4), tableSurface, screenSurface); - copyBackground(183, 56, 138, voiceVolume, 39, 2 + ((_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 16) * 4), tableSurface, screenSurface); - copyBackground(183, 56, 194, musicVolume, 39, 2 + ((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16) * 4), tableSurface, screenSurface); + copyBackground(183, 56, 82, masterVolumeY, 39, 2 + masterVolume * 4, tableSurface, screenSurface); + copyBackground(183, 56, 138, voiceVolumeY, 39, 2 + voiceVolume * 4, tableSurface, screenSurface); + copyBackground(183, 56, 194, musicVolumeY, 39, 2 + musicVolume * 4, tableSurface, screenSurface); setCursorTable(); @@ -68,18 +70,15 @@ void DrasculaEngine::volumeControls() { if (leftMouseButton == 1) { delay(100); if (mouseX > 80 && mouseX < 121) { - updateVolume(Audio::Mixer::kPlainSoundType, mouseY); - masterVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16) * 4); + updateVolume(Audio::Mixer::kPlainSoundType, masterVolumeY); } if (mouseX > 136 && mouseX < 178) { - updateVolume(Audio::Mixer::kSFXSoundType, mouseY); - voiceVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 16) * 4); + updateVolume(Audio::Mixer::kSFXSoundType, voiceVolumeY); } if (mouseX > 192 && mouseX < 233) { - updateVolume(Audio::Mixer::kMusicSoundType, mouseY); - musicVolume = 72 + 61 - ((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16) * 4); + updateVolume(Audio::Mixer::kMusicSoundType, musicVolumeY); } } |