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-rw-r--r--engines/drascula/animation.cpp4
-rw-r--r--engines/drascula/drascula.cpp14
2 files changed, 5 insertions, 13 deletions
diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp
index 2217edf2a3..dc29b45c84 100644
--- a/engines/drascula/animation.cpp
+++ b/engines/drascula/animation.cpp
@@ -994,9 +994,7 @@ void DrasculaEngine::animation_16_2() {
asco:
loadPic(roomDisk, drawSurface3);
- char rm[20];
- sprintf(rm, "%i.alg", roomNumber);
- loadPic(rm, drawSurface1, HALF_PAL);
+ loadPic(roomNumber, drawSurface1, HALF_PAL);
black();
updateRoom();
updateScreen();
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp
index d069880727..89f6e36f76 100644
--- a/engines/drascula/drascula.cpp
+++ b/engines/drascula/drascula.cpp
@@ -900,11 +900,9 @@ void DrasculaEngine::enterRoom(int roomIndex) {
}
characterMoved = 0;
}
- loadPic(roomDisk, drawSurface3);
- char rm[20];
- sprintf(rm, "%i.alg", roomNumber);
- loadPic(rm, drawSurface1, HALF_PAL);
+ loadPic(roomDisk, drawSurface3);
+ loadPic(roomNumber, drawSurface1, HALF_PAL);
copyBackground(0, 171, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3);
@@ -1457,9 +1455,7 @@ bool DrasculaEngine::saves() {
}
clearRoom();
- char rm[20];
- sprintf(rm, "%i.alg", roomNumber);
- loadPic(rm, drawSurface1, HALF_PAL);
+ loadPic(roomNumber, drawSurface1, HALF_PAL);
selectionMade = 0;
return true;
@@ -1679,9 +1675,7 @@ void DrasculaEngine::screenSaver() {
free(copia);
free(ghost);
- char rm[20];
- sprintf(rm, "%i.alg", roomNumber);
- loadPic(rm, drawSurface1, HALF_PAL);
+ loadPic(roomNumber, drawSurface1, HALF_PAL);
}
void DrasculaEngine::fliplay(const char *filefli, int vel) {