diff options
Diffstat (limited to 'engines/dreamweb/dreambase.h')
-rw-r--r-- | engines/dreamweb/dreambase.h | 47 |
1 files changed, 41 insertions, 6 deletions
diff --git a/engines/dreamweb/dreambase.h b/engines/dreamweb/dreambase.h index 4173499203..99cb8476e1 100644 --- a/engines/dreamweb/dreambase.h +++ b/engines/dreamweb/dreambase.h @@ -34,26 +34,58 @@ namespace DreamWeb { namespace DreamGen { +/** + * This class is one of the parent classes of DreamGenContext. Its sole purpose + * is to allow us to incrementally move things out of DreamGenContext into this + * base class, as soon as they don't modify any context registers (ax, bx, cx, ...) + * anymore. + * Ultimately, DreamGenContext should be empty, at which point it can be removed + * together with class Context. When that happens, we can probably merge + * DreamBase into DreamWebEngine. + */ class DreamBase { +protected: + DreamWeb::DreamWebEngine *engine; + public: enum { kDefaultDataSegment = 0x1000 }; - DreamWeb::DreamWebEngine *engine; - SegmentPtr _realData; ///< the primary data segment, points to a huge blob of binary data SegmentRef data; ///< fake segment register always pointing to data segment - DreamBase() : _realData(new Segment()), data(kDefaultDataSegment, _realData) { + DreamBase(DreamWeb::DreamWebEngine *en) : + engine(en), + _realData(new Segment()), + data(kDefaultDataSegment, _realData) { } - public: + // from pathfind.cpp + Common::Point _lineData[200]; // Output of Bresenham + void checkDest(const RoomPaths *roomsPaths); + // from print.cpp uint8 getNextWord(const Frame *charSet, const uint8 *string, uint8 *totalWidth, uint8 *charCount); uint8 getNumber(const Frame *charSet, const uint8 *string, uint16 maxWidth, bool centered, uint16 *offset); uint8 kernChars(uint8 firstChar, uint8 secondChar, uint8 width); + // from stubs.cpp + void crosshair(); + void showBlink(); + void dumpBlink(); + void dumpPointer(); + void showRyanPage(); + void volumeAdjust(); + // from vgagrafx.cpp + uint8 _workspace[(0x1000 + 2) * 16]; + inline uint8 *workspace() { return _workspace; } + void clearWork(); + + void multiGet(uint8 *dst, uint16 x, uint16 y, uint8 width, uint8 height); + void multiPut(const uint8 *src, uint16 x, uint16 y, uint8 width, uint8 height); + void multiDump(uint16 x, uint16 y, uint8 width, uint8 height); + void workToScreenCPP(); void printUnderMon(); void cls(); void frameOutV(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, int16 x, int16 y); @@ -62,8 +94,11 @@ public: void frameOutFx(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y); void doShake(); void showPCX(const Common::String &name); - -// TODO: Move more methods from stubs.h to here. + void showFrame(const Frame *frameData, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag, uint8 *width, uint8 *height); + void showFrame(const Frame *frameData, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag); + void createPanel(); + void createPanel2(); + void showPanel(); }; |